cmake: BZip2 fixup
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@@ -145,7 +145,9 @@ public class Loader {
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Path tempPath = unpackNativeResources(resourceURI);
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// libraries order does matter <LibraryName, isMandatory> !
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List<Map.Entry<String, Boolean>> dlls =
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Arrays.asList((new AbstractMap.SimpleEntry("zlib1", true)),
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Arrays.asList(
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(new AbstractMap.SimpleEntry("zlib1", true)),
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(new AbstractMap.SimpleEntry("bz2", true)),
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(new AbstractMap.SimpleEntry("abseil_dll", true)),
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(new AbstractMap.SimpleEntry("re2", true)),
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(new AbstractMap.SimpleEntry("libutf8_validity", true)),
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