179 lines
5.6 KiB
C++
179 lines
5.6 KiB
C++
// Copyright 2010-2022 Google LLC
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include <memory>
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#include <vector>
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#include "absl/container/flat_hash_map.h"
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#include "absl/container/flat_hash_set.h"
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#include "ortools/base/adjustable_priority_queue.h"
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#include "ortools/base/integral_types.h"
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namespace operations_research {
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namespace {
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// Priority queue element
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class Element {
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public:
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Element()
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: heap_index_(-1), distance_(0), distance_with_heuristic_(0), node_(-1) {}
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// The distance_with_heuristic is used for the comparison
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// in the priority queue
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bool operator<(const Element& other) const {
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return distance_with_heuristic_ > other.distance_with_heuristic_;
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}
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void SetHeapIndex(int h) { heap_index_ = h; }
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int GetHeapIndex() const { return heap_index_; }
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void set_distance(int64_t distance) { distance_ = distance; }
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void set_distance_with_heuristic(int64_t distance_with_heuristic) {
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distance_with_heuristic_ = distance_with_heuristic;
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}
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int64_t distance_with_heuristic() { return distance_with_heuristic_; }
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int64_t distance() const { return distance_; }
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void set_node(int node) { node_ = node; }
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int node() const { return node_; }
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private:
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int heap_index_;
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int64_t distance_;
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int64_t distance_with_heuristic_;
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int node_;
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};
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} // namespace
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class AStarSP {
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public:
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static const int64_t kInfinity = kint64max / 2;
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AStarSP(int node_count, int start_node,
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std::function<int64_t(int, int)> graph,
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std::function<int64_t(int)> heuristic, int64_t disconnected_distance)
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: node_count_(node_count),
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start_node_(start_node),
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graph_(std::move(graph)),
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heuristic_(std::move(heuristic)),
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disconnected_distance_(disconnected_distance),
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predecessor_(new int[node_count]),
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elements_(node_count) {}
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bool ShortestPath(int end_node, std::vector<int>* nodes);
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private:
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void Initialize();
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int SelectClosestNode(int64_t* distance);
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void Update(int label);
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void FindPath(int dest, std::vector<int>* nodes);
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const int node_count_;
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const int start_node_;
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std::function<int64_t(int, int)> graph_;
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std::function<int64_t(int)> heuristic_;
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const int64_t disconnected_distance_;
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std::unique_ptr<int[]> predecessor_;
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AdjustablePriorityQueue<Element> frontier_;
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std::vector<Element> elements_;
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absl::flat_hash_set<int> not_visited_;
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absl::flat_hash_set<int> added_to_the_frontier_;
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};
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void AStarSP::Initialize() {
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for (int i = 0; i < node_count_; i++) {
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elements_[i].set_node(i);
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if (i == start_node_) {
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predecessor_[i] = -1;
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elements_[i].set_distance(0);
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elements_[i].set_distance_with_heuristic(heuristic_(i));
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frontier_.Add(&elements_[i]);
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} else {
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elements_[i].set_distance(kInfinity);
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elements_[i].set_distance_with_heuristic(kInfinity);
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predecessor_[i] = start_node_;
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not_visited_.insert(i);
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}
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}
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}
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int AStarSP::SelectClosestNode(int64_t* distance) {
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const int node = frontier_.Top()->node();
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*distance = frontier_.Top()->distance();
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frontier_.Pop();
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not_visited_.erase(node);
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added_to_the_frontier_.erase(node);
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return node;
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}
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void AStarSP::Update(int node) {
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for (absl::flat_hash_set<int>::const_iterator it = not_visited_.begin();
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it != not_visited_.end(); ++it) {
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const int other_node = *it;
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const int64_t graph_node_i = graph_(node, other_node);
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if (graph_node_i != disconnected_distance_) {
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if (added_to_the_frontier_.find(other_node) ==
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added_to_the_frontier_.end()) {
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frontier_.Add(&elements_[other_node]);
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added_to_the_frontier_.insert(other_node);
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}
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const int64_t other_distance = elements_[node].distance() + graph_node_i;
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if (elements_[other_node].distance() > other_distance) {
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elements_[other_node].set_distance(other_distance);
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elements_[other_node].set_distance_with_heuristic(
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other_distance + heuristic_(other_node));
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frontier_.NoteChangedPriority(&elements_[other_node]);
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predecessor_[other_node] = node;
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}
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}
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}
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}
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void AStarSP::FindPath(int dest, std::vector<int>* nodes) {
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int j = dest;
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nodes->push_back(j);
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while (predecessor_[j] != -1) {
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nodes->push_back(predecessor_[j]);
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j = predecessor_[j];
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}
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}
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bool AStarSP::ShortestPath(int end_node, std::vector<int>* nodes) {
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Initialize();
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bool found = false;
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while (!frontier_.IsEmpty()) {
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int64_t distance;
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int node = SelectClosestNode(&distance);
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if (distance == kInfinity) {
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found = false;
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break;
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} else if (node == end_node) {
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found = true;
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break;
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}
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Update(node);
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}
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if (found) {
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FindPath(end_node, nodes);
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}
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return found;
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}
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bool AStarShortestPath(int node_count, int start_node, int end_node,
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std::function<int64_t(int, int)> graph,
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std::function<int64_t(int)> heuristic,
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int64_t disconnected_distance, std::vector<int>* nodes) {
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AStarSP bf(node_count, start_node, std::move(graph), std::move(heuristic),
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disconnected_distance);
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return bf.ShortestPath(end_node, nodes);
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}
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} // namespace operations_research
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