Files
ortools-clone/base/callback.h
lperron@google.com 1524c8f391 initial checking
2010-09-15 12:42:33 +00:00

2209 lines
56 KiB
C++

// Copyright 2010 Google
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef BASE_CALLBACK_H
#define BASE_CALLBACK_H
#include "base/util.h"
#include "base/logging.h"
namespace operations_research {
struct CallbackUtils_ {
static void FailIsRepeatable(const char* name);
};
} // namespace operations_research
using operations_research::CallbackUtils_;
class Closure {
public:
virtual ~Closure() { }
virtual void Run() = 0;
virtual void CheckIsRepeatable() const = 0;
};
template <class R>
class ResultCallback {
public:
virtual ~ResultCallback() { }
virtual R Run() = 0;
virtual void CheckIsRepeatable() const = 0;
};
template <bool del, class R, class T>
class _ConstMemberResultCallback_0_0 : public ResultCallback<R> {
public:
typedef ResultCallback<R> base;
typedef R (T::*MemberSignature)() const;
private:
const T* object_;
MemberSignature member_;
public:
inline _ConstMemberResultCallback_0_0(
const T* object, MemberSignature member)
: object_(object),
member_(member) {
}
virtual R Run() {
if (!del) {
R result = (object_->*member_)();
return result;
} else {
R result = (object_->*member_)();
// zero out the pointer to ensure segfault if used again
member_ = NULL;
delete this;
return result;
}
}
virtual void CheckIsRepeatable() const {
if (del) {
LOG(FATAL) << "Function is not repeatable";
}
}
};
template <bool del, class T>
class _ConstMemberResultCallback_0_0<del, void, T>
: public Closure {
public:
typedef Closure base;
typedef void (T::*MemberSignature)() const;
private:
const T* object_;
MemberSignature member_;
public:
inline _ConstMemberResultCallback_0_0(
const T* object, MemberSignature member)
: object_(object),
member_(member) {
}
virtual void Run() {
if (!del) {
(object_->*member_)();
} else {
(object_->*member_)();
// zero out the pointer to ensure segfault if used again
member_ = NULL;
delete this;
}
}
virtual void CheckIsRepeatable() const {
if (del) {
LOG(FATAL) << "Function is not repeatable";
}
}
};
#ifndef SWIG
template <class T1, class T2, class R>
inline typename _ConstMemberResultCallback_0_0<true, R, T1>::base*
NewCallback(
const T1* obj, R (T2::*member)() const) {
return new _ConstMemberResultCallback_0_0<true, R, T1>(
obj, member);
}
#endif
#ifndef SWIG
template <class T1, class T2, class R>
inline typename _ConstMemberResultCallback_0_0<false, R, T1>::base*
NewPermanentCallback(
const T1* obj, R (T2::*member)() const) {
return new _ConstMemberResultCallback_0_0<false, R, T1>(
obj, member);
}
#endif
template <bool del, class R, class T>
class _MemberResultCallback_0_0 : public ResultCallback<R> {
public:
typedef ResultCallback<R> base;
typedef R (T::*MemberSignature)();
private:
T* object_;
MemberSignature member_;
public:
inline _MemberResultCallback_0_0(
T* object, MemberSignature member)
: object_(object),
member_(member) {
}
virtual R Run() {
if (!del) {
R result = (object_->*member_)();
return result;
} else {
R result = (object_->*member_)();
// zero out the pointer to ensure segfault if used again
member_ = NULL;
delete this;
return result;
}
}
virtual void CheckIsRepeatable() const {
if (del) {
LOG(FATAL) << "Function is not repeatable";
}
}
};
template <bool del, class T>
class _MemberResultCallback_0_0<del, void, T>
: public Closure {
public:
typedef Closure base;
typedef void (T::*MemberSignature)();
private:
T* object_;
MemberSignature member_;
public:
inline _MemberResultCallback_0_0(
T* object, MemberSignature member)
: object_(object),
member_(member) {
}
virtual void Run() {
if (!del) {
(object_->*member_)();
} else {
(object_->*member_)();
// zero out the pointer to ensure segfault if used again
member_ = NULL;
delete this;
}
}
virtual void CheckIsRepeatable() const {
if (del) {
LOG(FATAL) << "Function is not repeatable";
}
}
};
#ifndef SWIG
template <class T1, class T2, class R>
inline typename _MemberResultCallback_0_0<true, R, T1>::base*
NewCallback(
T1* obj, R (T2::*member)() ) {
return new _MemberResultCallback_0_0<true, R, T1>(
obj, member);
}
#endif
#ifndef SWIG
template <class T1, class T2, class R>
inline typename _MemberResultCallback_0_0<false, R, T1>::base*
NewPermanentCallback(
T1* obj, R (T2::*member)() ) {
return new _MemberResultCallback_0_0<false, R, T1>(
obj, member);
}
#endif
template <bool del, class R>
class _FunctionResultCallback_0_0 : public ResultCallback<R> {
public:
typedef ResultCallback<R> base;
typedef R (*FunctionSignature)();
private:
FunctionSignature function_;
public:
inline _FunctionResultCallback_0_0(
FunctionSignature function)
: function_(function) {
}
virtual R Run() {
if (!del) {
R result = (*function_)();
return result;
} else {
R result = (*function_)();
// zero out the pointer to ensure segfault if used again
function_ = NULL;
delete this;
return result;
}
}
virtual void CheckIsRepeatable() const {
if (del) {
LOG(FATAL) << "Function is not repeatable";
}
}
};
template <bool del>
class _FunctionResultCallback_0_0<del, void>
: public Closure {
public:
typedef Closure base;
typedef void (*FunctionSignature)();
private:
FunctionSignature function_;
public:
inline _FunctionResultCallback_0_0(
FunctionSignature function)
: function_(function) {
}
virtual void Run() {
if (!del) {
(*function_)();
} else {
(*function_)();
// zero out the pointer to ensure segfault if used again
function_ = NULL;
delete this;
}
}
virtual void CheckIsRepeatable() const {
if (del) {
LOG(FATAL) << "Function is not repeatable";
}
}
};
template <class R>
inline typename _FunctionResultCallback_0_0<true, R>::base*
NewCallback(R (*function)()) {
return new _FunctionResultCallback_0_0<true, R>(function);
}
template <class R>
inline typename _FunctionResultCallback_0_0<false, R>::base*
NewPermanentCallback(R (*function)()) {
return new _FunctionResultCallback_0_0<false, R>(function);
}
template <class A1>
class Callback1 {
public:
virtual ~Callback1() { }
virtual void Run(A1) = 0;
virtual void CheckIsRepeatable() const = 0;
};
template <class R, class A1>
class ResultCallback1 {
public:
virtual ~ResultCallback1() { }
virtual R Run(A1) = 0;
virtual void CheckIsRepeatable() const = 0;
};
template <bool del, class R, class T, class A1>
class _ConstMemberResultCallback_0_1 : public ResultCallback1<R, A1> {
public:
typedef ResultCallback1<R, A1> base;
typedef R (T::*MemberSignature)(A1) const;
private:
const T* object_;
MemberSignature member_;
public:
inline _ConstMemberResultCallback_0_1(
const T* object, MemberSignature member)
: object_(object),
member_(member) {
}
virtual R Run(A1 a1) {
if (!del) {
R result = (object_->*member_)(a1);
return result;
} else {
R result = (object_->*member_)(a1);
// zero out the pointer to ensure segfault if used again
member_ = NULL;
delete this;
return result;
}
}
virtual void CheckIsRepeatable() const {
if (del) {
LOG(FATAL) << "Function is not repeatable";
}
}
};
template <bool del, class T, class A1>
class _ConstMemberResultCallback_0_1<del, void, T, A1>
: public Callback1<A1> {
public:
typedef Callback1<A1> base;
typedef void (T::*MemberSignature)(A1) const;
private:
const T* object_;
MemberSignature member_;
public:
inline _ConstMemberResultCallback_0_1(
const T* object, MemberSignature member)
: object_(object),
member_(member) {
}
virtual void Run(A1 a1) {
if (!del) {
(object_->*member_)(a1);
} else {
(object_->*member_)(a1);
// zero out the pointer to ensure segfault if used again
member_ = NULL;
delete this;
}
}
virtual void CheckIsRepeatable() const {
if (del) {
LOG(FATAL) << "Function is not repeatable";
}
}
};
#ifndef SWIG
template <class T1, class T2, class R, class A1>
inline typename _ConstMemberResultCallback_0_1<true, R, T1, A1>::base*
NewCallback(
const T1* obj, R (T2::*member)(A1) const) {
return new _ConstMemberResultCallback_0_1<true, R, T1, A1>(
obj, member);
}
#endif
#ifndef SWIG
template <class T1, class T2, class R, class A1>
inline typename _ConstMemberResultCallback_0_1<false, R, T1, A1>::base*
NewPermanentCallback(
const T1* obj, R (T2::*member)(A1) const) {
return new _ConstMemberResultCallback_0_1<false, R, T1, A1>(
obj, member);
}
#endif
template <bool del, class R, class T, class A1>
class _MemberResultCallback_0_1 : public ResultCallback1<R, A1> {
public:
typedef ResultCallback1<R, A1> base;
typedef R (T::*MemberSignature)(A1);
private:
T* object_;
MemberSignature member_;
public:
inline _MemberResultCallback_0_1(
T* object, MemberSignature member)
: object_(object),
member_(member) {
}
virtual R Run(A1 a1) {
if (!del) {
R result = (object_->*member_)(a1);
return result;
} else {
R result = (object_->*member_)(a1);
// zero out the pointer to ensure segfault if used again
member_ = NULL;
delete this;
return result;
}
}
virtual void CheckIsRepeatable() const {
if (del) {
LOG(FATAL) << "Function is not repeatable";
}
}
};
template <bool del, class T, class A1>
class _MemberResultCallback_0_1<del, void, T, A1>
: public Callback1<A1> {
public:
typedef Callback1<A1> base;
typedef void (T::*MemberSignature)(A1);
private:
T* object_;
MemberSignature member_;
public:
inline _MemberResultCallback_0_1(
T* object, MemberSignature member)
: object_(object),
member_(member) {
}
virtual void Run(A1 a1) {
if (!del) {
(object_->*member_)(a1);
} else {
(object_->*member_)(a1);
// zero out the pointer to ensure segfault if used again
member_ = NULL;
delete this;
}
}
virtual void CheckIsRepeatable() const {
if (del) {
LOG(FATAL) << "Function is not repeatable";
}
}
};
#ifndef SWIG
template <class T1, class T2, class R, class A1>
inline typename _MemberResultCallback_0_1<true, R, T1, A1>::base*
NewCallback(
T1* obj, R (T2::*member)(A1) ) {
return new _MemberResultCallback_0_1<true, R, T1, A1>(
obj, member);
}
#endif
#ifndef SWIG
template <class T1, class T2, class R, class A1>
inline typename _MemberResultCallback_0_1<false, R, T1, A1>::base*
NewPermanentCallback(
T1* obj, R (T2::*member)(A1) ) {
return new _MemberResultCallback_0_1<false, R, T1, A1>(
obj, member);
}
#endif
template <bool del, class R, class A1>
class _FunctionResultCallback_0_1 : public ResultCallback1<R, A1> {
public:
typedef ResultCallback1<R, A1> base;
typedef R (*FunctionSignature)(A1);
private:
FunctionSignature function_;
public:
inline _FunctionResultCallback_0_1(
FunctionSignature function)
: function_(function) {
}
virtual R Run(A1 a1) {
if (!del) {
R result = (*function_)(a1);
return result;
} else {
R result = (*function_)(a1);
// zero out the pointer to ensure segfault if used again
function_ = NULL;
delete this;
return result;
}
}
virtual void CheckIsRepeatable() const {
if (del) {
LOG(FATAL) << "Function is not repeatable";
}
}
};
template <bool del, class A1>
class _FunctionResultCallback_0_1<del, void, A1>
: public Callback1<A1> {
public:
typedef Callback1<A1> base;
typedef void (*FunctionSignature)(A1);
private:
FunctionSignature function_;
public:
inline _FunctionResultCallback_0_1(
FunctionSignature function)
: function_(function) {
}
virtual void Run(A1 a1) {
if (!del) {
(*function_)(a1);
} else {
(*function_)(a1);
// zero out the pointer to ensure segfault if used again
function_ = NULL;
delete this;
}
}
virtual void CheckIsRepeatable() const {
if (del) {
LOG(FATAL) << "Function is not repeatable";
}
}
};
template <class R, class A1>
inline typename _FunctionResultCallback_0_1<true, R, A1>::base*
NewCallback(R (*function)(A1)) {
return new _FunctionResultCallback_0_1<true, R, A1>(function);
}
template <class R, class A1>
inline typename _FunctionResultCallback_0_1<false, R, A1>::base*
NewPermanentCallback(R (*function)(A1)) {
return new _FunctionResultCallback_0_1<false, R, A1>(function);
}
template <class A1, class A2>
class Callback2 {
public:
virtual ~Callback2() { }
virtual void Run(A1, A2) = 0;
virtual void CheckIsRepeatable() const = 0;
};
template <class R, class A1, class A2>
class ResultCallback2 {
public:
virtual ~ResultCallback2() { }
virtual R Run(A1, A2) = 0;
virtual void CheckIsRepeatable() const = 0;
};
template <bool del, class R, class T, class A1, class A2>
class _ConstMemberResultCallback_0_2 : public ResultCallback2<R, A1, A2> {
public:
typedef ResultCallback2<R, A1, A2> base;
typedef R (T::*MemberSignature)(A1, A2) const;
private:
const T* object_;
MemberSignature member_;
public:
inline _ConstMemberResultCallback_0_2(
const T* object, MemberSignature member)
: object_(object),
member_(member) {
}
virtual R Run(A1 a1, A2 a2) {
if (!del) {
R result = (object_->*member_)(a1, a2);
return result;
} else {
R result = (object_->*member_)(a1, a2);
// zero out the pointer to ensure segfault if used again
member_ = NULL;
delete this;
return result;
}
}
virtual void CheckIsRepeatable() const {
if (del) {
LOG(FATAL) << "Function is not repeatable";
}
}
};
template <bool del, class T, class A1, class A2>
class _ConstMemberResultCallback_0_2<del, void, T, A1, A2>
: public Callback2<A1, A2> {
public:
typedef Callback2<A1, A2> base;
typedef void (T::*MemberSignature)(A1, A2) const;
private:
const T* object_;
MemberSignature member_;
public:
inline _ConstMemberResultCallback_0_2(
const T* object, MemberSignature member)
: object_(object),
member_(member) {
}
virtual void Run(A1 a1, A2 a2) {
if (!del) {
(object_->*member_)(a1, a2);
} else {
(object_->*member_)(a1, a2);
// zero out the pointer to ensure segfault if used again
member_ = NULL;
delete this;
}
}
virtual void CheckIsRepeatable() const {
if (del) {
LOG(FATAL) << "Function is not repeatable";
}
}
};
#ifndef SWIG
template <class T1, class T2, class R, class A1, class A2>
inline typename _ConstMemberResultCallback_0_2<true, R, T1, A1, A2>::base*
NewCallback(
const T1* obj, R (T2::*member)(A1, A2) const) {
return new _ConstMemberResultCallback_0_2<true, R, T1, A1, A2>(
obj, member);
}
#endif
#ifndef SWIG
template <class T1, class T2, class R, class A1, class A2>
inline typename _ConstMemberResultCallback_0_2<false, R, T1, A1, A2>::base*
NewPermanentCallback(
const T1* obj, R (T2::*member)(A1, A2) const) {
return new _ConstMemberResultCallback_0_2<false, R, T1, A1, A2>(
obj, member);
}
#endif
template <bool del, class R, class T, class A1, class A2>
class _MemberResultCallback_0_2 : public ResultCallback2<R, A1, A2> {
public:
typedef ResultCallback2<R, A1, A2> base;
typedef R (T::*MemberSignature)(A1, A2);
private:
T* object_;
MemberSignature member_;
public:
inline _MemberResultCallback_0_2(
T* object, MemberSignature member)
: object_(object),
member_(member) {
}
virtual R Run(A1 a1, A2 a2) {
if (!del) {
R result = (object_->*member_)(a1, a2);
return result;
} else {
R result = (object_->*member_)(a1, a2);
// zero out the pointer to ensure segfault if used again
member_ = NULL;
delete this;
return result;
}
}
virtual void CheckIsRepeatable() const {
if (del) {
LOG(FATAL) << "Function is not repeatable";
}
}
};
template <bool del, class T, class A1, class A2>
class _MemberResultCallback_0_2<del, void, T, A1, A2>
: public Callback2<A1, A2> {
public:
typedef Callback2<A1, A2> base;
typedef void (T::*MemberSignature)(A1, A2);
private:
T* object_;
MemberSignature member_;
public:
inline _MemberResultCallback_0_2(
T* object, MemberSignature member)
: object_(object),
member_(member) {
}
virtual void Run(A1 a1, A2 a2) {
if (!del) {
(object_->*member_)(a1, a2);
} else {
(object_->*member_)(a1, a2);
// zero out the pointer to ensure segfault if used again
member_ = NULL;
delete this;
}
}
virtual void CheckIsRepeatable() const {
if (del) {
LOG(FATAL) << "Function is not repeatable";
}
}
};
#ifndef SWIG
template <class T1, class T2, class R, class A1, class A2>
inline typename _MemberResultCallback_0_2<true, R, T1, A1, A2>::base*
NewCallback(
T1* obj, R (T2::*member)(A1, A2) ) {
return new _MemberResultCallback_0_2<true, R, T1, A1, A2>(
obj, member);
}
#endif
#ifndef SWIG
template <class T1, class T2, class R, class A1, class A2>
inline typename _MemberResultCallback_0_2<false, R, T1, A1, A2>::base*
NewPermanentCallback(
T1* obj, R (T2::*member)(A1, A2) ) {
return new _MemberResultCallback_0_2<false, R, T1, A1, A2>(
obj, member);
}
#endif
template <bool del, class R, class A1, class A2>
class _FunctionResultCallback_0_2 : public ResultCallback2<R, A1, A2> {
public:
typedef ResultCallback2<R, A1, A2> base;
typedef R (*FunctionSignature)(A1, A2);
private:
FunctionSignature function_;
public:
inline _FunctionResultCallback_0_2(
FunctionSignature function)
: function_(function) {
}
virtual R Run(A1 a1, A2 a2) {
if (!del) {
R result = (*function_)(a1, a2);
return result;
} else {
R result = (*function_)(a1, a2);
// zero out the pointer to ensure segfault if used again
function_ = NULL;
delete this;
return result;
}
}
virtual void CheckIsRepeatable() const {
if (del) {
LOG(FATAL) << "Function is not repeatable";
}
}
};
template <bool del, class A1, class A2>
class _FunctionResultCallback_0_2<del, void, A1, A2>
: public Callback2<A1, A2> {
public:
typedef Callback2<A1, A2> base;
typedef void (*FunctionSignature)(A1, A2);
private:
FunctionSignature function_;
public:
inline _FunctionResultCallback_0_2(
FunctionSignature function)
: function_(function) {
}
virtual void Run(A1 a1, A2 a2) {
if (!del) {
(*function_)(a1, a2);
} else {
(*function_)(a1, a2);
// zero out the pointer to ensure segfault if used again
function_ = NULL;
delete this;
}
}
virtual void CheckIsRepeatable() const {
if (del) {
LOG(FATAL) << "Function is not repeatable";
}
}
};
template <class R, class A1, class A2>
inline typename _FunctionResultCallback_0_2<true, R, A1, A2>::base*
NewCallback(R (*function)(A1, A2)) {
return new _FunctionResultCallback_0_2<true, R, A1, A2>(function);
}
template <class R, class A1, class A2>
inline typename _FunctionResultCallback_0_2<false, R, A1, A2>::base*
NewPermanentCallback(R (*function)(A1, A2)) {
return new _FunctionResultCallback_0_2<false, R, A1, A2>(function);
}
template <class A1, class A2, class A3>
class Callback3 {
public:
virtual ~Callback3() { }
virtual void Run(A1, A2, A3) = 0;
virtual void CheckIsRepeatable() const = 0;
};
template <class R, class A1, class A2, class A3>
class ResultCallback3 {
public:
virtual ~ResultCallback3() { }
virtual R Run(A1, A2, A3) = 0;
virtual void CheckIsRepeatable() const = 0;
};
template <bool del, class R, class T, class A1, class A2, class A3>
class _ConstMemberResultCallback_0_3 : public ResultCallback3<R, A1, A2, A3> {
public:
typedef ResultCallback3<R, A1, A2, A3> base;
typedef R (T::*MemberSignature)(A1, A2, A3) const;
private:
const T* object_;
MemberSignature member_;
public:
inline _ConstMemberResultCallback_0_3(
const T* object, MemberSignature member)
: object_(object),
member_(member) {
}
virtual R Run(A1 a1, A2 a2, A3 a3) {
if (!del) {
R result = (object_->*member_)(a1, a2, a3);
return result;
} else {
R result = (object_->*member_)(a1, a2, a3);
// zero out the pointer to ensure segfault if used again
member_ = NULL;
delete this;
return result;
}
}
virtual void CheckIsRepeatable() const {
if (del) {
LOG(FATAL) << "Function is not repeatable";
}
}
};
template <bool del, class T, class A1, class A2, class A3>
class _ConstMemberResultCallback_0_3<del, void, T, A1, A2, A3>
: public Callback3<A1, A2, A3> {
public:
typedef Callback3<A1, A2, A3> base;
typedef void (T::*MemberSignature)(A1, A2, A3) const;
private:
const T* object_;
MemberSignature member_;
public:
inline _ConstMemberResultCallback_0_3(
const T* object, MemberSignature member)
: object_(object),
member_(member) {
}
virtual void Run(A1 a1, A2 a2, A3 a3) {
if (!del) {
(object_->*member_)(a1, a2, a3);
} else {
(object_->*member_)(a1, a2, a3);
// zero out the pointer to ensure segfault if used again
member_ = NULL;
delete this;
}
}
virtual void CheckIsRepeatable() const {
if (del) {
LOG(FATAL) << "Function is not repeatable";
}
}
};
#ifndef SWIG
template <class T1, class T2, class R, class A1, class A2, class A3>
inline typename _ConstMemberResultCallback_0_3<true, R, T1, A1, A2, A3>::base*
NewCallback(
const T1* obj, R (T2::*member)(A1, A2, A3) const) {
return new _ConstMemberResultCallback_0_3<true, R, T1, A1, A2, A3>(
obj, member);
}
#endif
#ifndef SWIG
template <class T1, class T2, class R, class A1, class A2, class A3>
inline typename _ConstMemberResultCallback_0_3<false, R, T1, A1, A2, A3>::base*
NewPermanentCallback(
const T1* obj, R (T2::*member)(A1, A2, A3) const) {
return new _ConstMemberResultCallback_0_3<false, R, T1, A1, A2, A3>(
obj, member);
}
#endif
template <bool del, class R, class T, class A1, class A2, class A3>
class _MemberResultCallback_0_3 : public ResultCallback3<R, A1, A2, A3> {
public:
typedef ResultCallback3<R, A1, A2, A3> base;
typedef R (T::*MemberSignature)(A1, A2, A3);
private:
T* object_;
MemberSignature member_;
public:
inline _MemberResultCallback_0_3(
T* object, MemberSignature member)
: object_(object),
member_(member) {
}
virtual R Run(A1 a1, A2 a2, A3 a3) {
if (!del) {
R result = (object_->*member_)(a1, a2, a3);
return result;
} else {
R result = (object_->*member_)(a1, a2, a3);
// zero out the pointer to ensure segfault if used again
member_ = NULL;
delete this;
return result;
}
}
virtual void CheckIsRepeatable() const {
if (del) {
LOG(FATAL) << "Function is not repeatable";
}
}
};
template <bool del, class T, class A1, class A2, class A3>
class _MemberResultCallback_0_3<del, void, T, A1, A2, A3>
: public Callback3<A1, A2, A3> {
public:
typedef Callback3<A1, A2, A3> base;
typedef void (T::*MemberSignature)(A1, A2, A3);
private:
T* object_;
MemberSignature member_;
public:
inline _MemberResultCallback_0_3(
T* object, MemberSignature member)
: object_(object),
member_(member) {
}
virtual void Run(A1 a1, A2 a2, A3 a3) {
if (!del) {
(object_->*member_)(a1, a2, a3);
} else {
(object_->*member_)(a1, a2, a3);
// zero out the pointer to ensure segfault if used again
member_ = NULL;
delete this;
}
}
virtual void CheckIsRepeatable() const {
if (del) {
LOG(FATAL) << "Function is not repeatable";
}
}
};
#ifndef SWIG
template <class T1, class T2, class R, class A1, class A2, class A3>
inline typename _MemberResultCallback_0_3<true, R, T1, A1, A2, A3>::base*
NewCallback(
T1* obj, R (T2::*member)(A1, A2, A3) ) {
return new _MemberResultCallback_0_3<true, R, T1, A1, A2, A3>(
obj, member);
}
#endif
#ifndef SWIG
template <class T1, class T2, class R, class A1, class A2, class A3>
inline typename _MemberResultCallback_0_3<false, R, T1, A1, A2, A3>::base*
NewPermanentCallback(
T1* obj, R (T2::*member)(A1, A2, A3) ) {
return new _MemberResultCallback_0_3<false, R, T1, A1, A2, A3>(
obj, member);
}
#endif
template <bool del, class R, class A1, class A2, class A3>
class _FunctionResultCallback_0_3 : public ResultCallback3<R, A1, A2, A3> {
public:
typedef ResultCallback3<R, A1, A2, A3> base;
typedef R (*FunctionSignature)(A1, A2, A3);
private:
FunctionSignature function_;
public:
inline _FunctionResultCallback_0_3(
FunctionSignature function)
: function_(function) {
}
virtual R Run(A1 a1, A2 a2, A3 a3) {
if (!del) {
R result = (*function_)(a1, a2, a3);
return result;
} else {
R result = (*function_)(a1, a2, a3);
// zero out the pointer to ensure segfault if used again
function_ = NULL;
delete this;
return result;
}
}
virtual void CheckIsRepeatable() const {
if (del) {
LOG(FATAL) << "Function is not repeatable";
}
}
};
template <bool del, class A1, class A2, class A3>
class _FunctionResultCallback_0_3<del, void, A1, A2, A3>
: public Callback3<A1, A2, A3> {
public:
typedef Callback3<A1, A2, A3> base;
typedef void (*FunctionSignature)(A1, A2, A3);
private:
FunctionSignature function_;
public:
inline _FunctionResultCallback_0_3(
FunctionSignature function)
: function_(function) {
}
virtual void Run(A1 a1, A2 a2, A3 a3) {
if (!del) {
(*function_)(a1, a2, a3);
} else {
(*function_)(a1, a2, a3);
// zero out the pointer to ensure segfault if used again
function_ = NULL;
delete this;
}
}
virtual void CheckIsRepeatable() const {
if (del) {
LOG(FATAL) << "Function is not repeatable";
}
}
};
template <class R, class A1, class A2, class A3>
inline typename _FunctionResultCallback_0_3<true, R, A1, A2, A3>::base*
NewCallback(R (*function)(A1, A2, A3)) {
return new _FunctionResultCallback_0_3<true, R, A1, A2, A3>(function);
}
template <class R, class A1, class A2, class A3>
inline typename _FunctionResultCallback_0_3<false, R, A1, A2, A3>::base*
NewPermanentCallback(R (*function)(A1, A2, A3)) {
return new _FunctionResultCallback_0_3<false, R, A1, A2, A3>(function);
}
template <bool del, class R, class T, class P1, class A1>
class _ConstMemberResultCallback_1_1 : public ResultCallback1<R, A1> {
public:
typedef ResultCallback1<R, A1> base;
typedef R (T::*MemberSignature)(P1, A1) const;
private:
const T* object_;
MemberSignature member_;
P1 p1_;
public:
inline _ConstMemberResultCallback_1_1(const T* object, MemberSignature member, P1 p1)
: ResultCallback1<R, A1>(),
object_(object),
member_(member),
p1_(p1) { }
virtual void CheckIsRepeatable() const {
if (del) CallbackUtils_::FailIsRepeatable("ResultCallback1<R, A1>");
}
virtual R Run(A1 a1) {
if (!del) {
R result = (object_->*member_)(p1_, a1);
return result;
} else {
R result = (object_->*member_)(p1_, a1);
// zero out the pointer to ensure segfault if used again
member_ = NULL;
delete this;
return result;
}
}
};
template <bool del, class T, class P1, class A1>
class _ConstMemberResultCallback_1_1<del, void, T, P1, A1> : public Callback1<A1> {
public:
typedef Callback1<A1> base;
typedef void (T::*MemberSignature)(P1, A1) const;
private:
const T* object_;
MemberSignature member_;
P1 p1_;
public:
inline _ConstMemberResultCallback_1_1(const T* object, MemberSignature member, P1 p1)
: Callback1<A1>(),
object_(object),
member_(member), p1_(p1) { }
virtual bool IsRepeatable() const {
return !del;
}
virtual void CheckIsRepeatable() const {
if (del) CallbackUtils_::FailIsRepeatable("Callback1<A1>");
}
virtual void Run(A1 a1) {
if (!del) {
(object_->*member_)(p1_, a1);
} else {
(object_->*member_)(p1_, a1);
// zero out the pointer to ensure segfault if used again
member_ = NULL;
delete this;
}
}
};
#ifndef SWIG
template <class T1, class T2, class R, class P1, class A1>
inline typename _ConstMemberResultCallback_1_1<true, R, T1, P1, A1>::base*
NewCallback(const T1* obj, R (T2::*member)(P1, A1) const, P1 p1) {
return new _ConstMemberResultCallback_1_1<true, R, T1, P1, A1>(obj, member, p1);
}
#endif
#ifndef SWIG
template <class T1, class T2, class R, class P1, class A1>
inline typename _ConstMemberResultCallback_1_1<false, R, T1, P1, A1>::base*
NewPermanentCallback(const T1* obj, R (T2::*member)(P1, A1) const, P1 p1) {
return new _ConstMemberResultCallback_1_1<false, R, T1, P1, A1>(obj, member, p1);
}
#endif
template <bool del, class R, class T, class P1, class A1>
class _MemberResultCallback_1_1 : public ResultCallback1<R, A1> {
public:
typedef ResultCallback1<R, A1> base;
typedef R (T::*MemberSignature)(P1, A1);
private:
T* object_;
MemberSignature member_;
P1 p1_;
public:
inline _MemberResultCallback_1_1(T* object, MemberSignature member, P1 p1)
: ResultCallback1<R, A1>(),
object_(object),
member_(member), p1_(p1) { }
virtual bool IsRepeatable() const {
return !del;
}
virtual void CheckIsRepeatable() const {
if (del) CallbackUtils_::FailIsRepeatable("ResultCallback1<R, A1>");
}
virtual R Run(A1 a1) {
if (!del) {
R result = (object_->*member_)(p1_, a1);
return result;
} else {
R result = (object_->*member_)(p1_, a1);
// zero out the pointer to ensure segfault if used again
member_ = NULL;
delete this;
return result;
}
}
};
template <bool del, class T, class P1, class A1>
class _MemberResultCallback_1_1<del, void, T, P1, A1> : public Callback1<A1> {
public:
typedef Callback1<A1> base;
typedef void (T::*MemberSignature)(P1, A1);
private:
T* object_;
MemberSignature member_;
P1 p1_;
public:
inline _MemberResultCallback_1_1(T* object, MemberSignature member, P1 p1)
: Callback1<A1>(),
object_(object),
member_(member), p1_(p1) { }
virtual bool IsRepeatable() const {
return !del;
}
virtual void CheckIsRepeatable() const {
if (del) CallbackUtils_::FailIsRepeatable("Callback1<A1>");
}
virtual void Run(A1 a1) {
if (!del) {
(object_->*member_)(p1_, a1);
} else {
(object_->*member_)(p1_, a1);
// zero out the pointer to ensure segfault if used again
member_ = NULL;
delete this;
}
}
};
#ifndef SWIG
template <class T1, class T2, class R, class P1, class A1>
inline typename _MemberResultCallback_1_1<true, R, T1, P1, A1>::base*
NewCallback(T1* obj, R (T2::*member)(P1, A1) , P1 p1) {
return new _MemberResultCallback_1_1<true, R, T1, P1, A1>(obj, member, p1);
}
#endif
#ifndef SWIG
template <class T1, class T2, class R, class P1, class A1>
inline typename _MemberResultCallback_1_1<false, R, T1, P1, A1>::base*
NewPermanentCallback(T1* obj, R (T2::*member)(P1, A1) , P1 p1) {
return new _MemberResultCallback_1_1<false, R, T1, P1, A1>(obj, member, p1);
}
#endif
template <bool del, class R, class P1, class A1>
class _FunctionResultCallback_1_1 : public ResultCallback1<R, A1> {
public:
typedef ResultCallback1<R, A1> base;
typedef R (*FunctionSignature)(P1, A1);
private:
FunctionSignature function_;
P1 p1_;
public:
inline _FunctionResultCallback_1_1(FunctionSignature function, P1 p1)
: ResultCallback1<R, A1>(),
function_(function), p1_(p1) { }
virtual bool IsRepeatable() const {
return !del;
}
virtual void CheckIsRepeatable() const {
if (del) CallbackUtils_::FailIsRepeatable("ResultCallback1<R, A1>");
}
virtual R Run(A1 a1) {
if (!del) {
R result = (*function_)(p1_, a1);
return result;
} else {
R result = (*function_)(p1_, a1);
// zero out the pointer to ensure segfault if used again
function_ = NULL;
delete this;
return result;
}
}
};
template <bool del, class P1, class A1>
class _FunctionResultCallback_1_1<del, void, P1, A1> : public Callback1<A1> {
public:
typedef Callback1<A1> base;
typedef void (*FunctionSignature)(P1, A1);
private:
FunctionSignature function_;
P1 p1_;
public:
inline _FunctionResultCallback_1_1(FunctionSignature function, P1 p1)
: Callback1<A1>(),
function_(function), p1_(p1) { }
virtual bool IsRepeatable() const {
return !del;
}
virtual void CheckIsRepeatable() const {
if (del) CallbackUtils_::FailIsRepeatable("Callback1<A1>");
}
virtual void Run(A1 a1) {
if (!del) {
(*function_)(p1_, a1);
} else {
(*function_)(p1_, a1);
// zero out the pointer to ensure segfault if used again
function_ = NULL;
delete this;
}
}
};
template <class R, class P1, class A1>
inline typename _FunctionResultCallback_1_1<true, R, P1, A1>::base*
NewCallback(R (*function)(P1, A1), P1 p1) {
return new _FunctionResultCallback_1_1<true, R, P1, A1>(function, p1);
}
template <class R, class P1, class A1>
inline typename _FunctionResultCallback_1_1<false, R, P1, A1>::base*
NewPermanentCallback(R (*function)(P1, A1), P1 p1) {
return new _FunctionResultCallback_1_1<false, R, P1, A1>(function, p1);
}
template <bool del, class R, class T, class P1, class A1, class A2>
class _ConstMemberResultCallback_1_2 : public ResultCallback2<R, A1, A2> {
public:
typedef ResultCallback2<R, A1, A2> base;
typedef R (T::*MemberSignature)(P1, A1, A2) const;
private:
const T* object_;
MemberSignature member_;
P1 p1_;
public:
inline _ConstMemberResultCallback_1_2(const T* object, MemberSignature member, P1 p1)
: ResultCallback2<R, A1, A2>(),
object_(object),
member_(member), p1_(p1) { }
virtual bool IsRepeatable() const {
return !del;
}
virtual void CheckIsRepeatable() const {
if (del) CallbackUtils_::FailIsRepeatable("ResultCallback2<R, A1, A2>");
}
virtual R Run(A1 a1, A2 a2) {
if (!del) {
R result = (object_->*member_)(p1_, a1, a2);
return result;
} else {
R result = (object_->*member_)(p1_, a1, a2);
// zero out the pointer to ensure segfault if used again
member_ = NULL;
delete this;
return result;
}
}
};
template <bool del, class T, class P1, class A1, class A2>
class _ConstMemberResultCallback_1_2<del, void, T, P1, A1, A2> : public Callback2<A1, A2> {
public:
typedef Callback2<A1, A2> base;
typedef void (T::*MemberSignature)(P1, A1, A2) const;
private:
const T* object_;
MemberSignature member_;
P1 p1_;
public:
inline _ConstMemberResultCallback_1_2(const T* object, MemberSignature member, P1 p1)
: Callback2<A1, A2>(),
object_(object),
member_(member), p1_(p1) { }
virtual bool IsRepeatable() const {
return !del;
}
virtual void CheckIsRepeatable() const {
if (del) CallbackUtils_::FailIsRepeatable("Callback2<A1, A2>");
}
virtual void Run(A1 a1, A2 a2) {
if (!del) {
(object_->*member_)(p1_, a1, a2);
} else {
(object_->*member_)(p1_, a1, a2);
// zero out the pointer to ensure segfault if used again
member_ = NULL;
delete this;
}
}
};
#ifndef SWIG
template <class T1, class T2, class R, class P1, class A1, class A2>
inline typename _ConstMemberResultCallback_1_2<true, R, T1, P1, A1, A2>::base*
NewCallback(const T1* obj, R (T2::*member)(P1, A1, A2) const, P1 p1) {
return new _ConstMemberResultCallback_1_2<true, R, T1, P1, A1, A2>(obj, member, p1);
}
#endif
#ifndef SWIG
template <class T1, class T2, class R, class P1, class A1, class A2>
inline typename _ConstMemberResultCallback_1_2<false, R, T1, P1, A1, A2>::base*
NewPermanentCallback(const T1* obj, R (T2::*member)(P1, A1, A2) const, P1 p1) {
return new _ConstMemberResultCallback_1_2<false, R, T1, P1, A1, A2>(obj, member, p1);
}
#endif
template <bool del, class R, class T, class P1, class A1, class A2>
class _MemberResultCallback_1_2 : public ResultCallback2<R, A1, A2> {
public:
typedef ResultCallback2<R, A1, A2> base;
typedef R (T::*MemberSignature)(P1, A1, A2);
private:
T* object_;
MemberSignature member_;
P1 p1_;
public:
inline _MemberResultCallback_1_2(T* object, MemberSignature member, P1 p1)
: ResultCallback2<R, A1, A2>(),
object_(object),
member_(member), p1_(p1) { }
virtual bool IsRepeatable() const {
return !del;
}
virtual void CheckIsRepeatable() const {
if (del) CallbackUtils_::FailIsRepeatable("ResultCallback2<R, A1, A2>");
}
virtual R Run(A1 a1, A2 a2) {
if (!del) {
R result = (object_->*member_)(p1_, a1, a2);
return result;
} else {
R result = (object_->*member_)(p1_, a1, a2);
// zero out the pointer to ensure segfault if used again
member_ = NULL;
delete this;
return result;
}
}
};
template <bool del, class T, class P1, class A1, class A2>
class _MemberResultCallback_1_2<del, void, T, P1, A1, A2> : public Callback2<A1, A2> {
public:
typedef Callback2<A1, A2> base;
typedef void (T::*MemberSignature)(P1, A1, A2);
private:
T* object_;
MemberSignature member_;
P1 p1_;
public:
inline _MemberResultCallback_1_2(T* object, MemberSignature member, P1 p1)
: Callback2<A1, A2>(),
object_(object),
member_(member), p1_(p1) { }
virtual bool IsRepeatable() const {
return !del;
}
virtual void CheckIsRepeatable() const {
if (del) CallbackUtils_::FailIsRepeatable("Callback2<A1, A2>");
}
virtual void Run(A1 a1, A2 a2) {
if (!del) {
(object_->*member_)(p1_, a1, a2);
} else {
(object_->*member_)(p1_, a1, a2);
// zero out the pointer to ensure segfault if used again
member_ = NULL;
delete this;
}
}
};
#ifndef SWIG
template <class T1, class T2, class R, class P1, class A1, class A2>
inline typename _MemberResultCallback_1_2<true, R, T1, P1, A1, A2>::base*
NewCallback(T1* obj, R (T2::*member)(P1, A1, A2) , P1 p1) {
return new _MemberResultCallback_1_2<true, R, T1, P1, A1, A2>(obj, member, p1);
}
#endif
#ifndef SWIG
template <class T1, class T2, class R, class P1, class A1, class A2>
inline typename _MemberResultCallback_1_2<false, R, T1, P1, A1, A2>::base*
NewPermanentCallback(T1* obj, R (T2::*member)(P1, A1, A2) , P1 p1) {
return new _MemberResultCallback_1_2<false, R, T1, P1, A1, A2>(obj, member, p1);
}
#endif
template <bool del, class R, class P1, class A1, class A2>
class _FunctionResultCallback_1_2 : public ResultCallback2<R, A1, A2> {
public:
typedef ResultCallback2<R, A1, A2> base;
typedef R (*FunctionSignature)(P1, A1, A2);
private:
FunctionSignature function_;
P1 p1_;
public:
inline _FunctionResultCallback_1_2(FunctionSignature function, P1 p1)
: ResultCallback2<R, A1, A2>(),
function_(function), p1_(p1) { }
virtual bool IsRepeatable() const {
return !del;
}
virtual void CheckIsRepeatable() const {
if (del) CallbackUtils_::FailIsRepeatable("ResultCallback2<R, A1, A2>");
}
virtual R Run(A1 a1, A2 a2) {
if (!del) {
R result = (*function_)(p1_, a1, a2);
return result;
} else {
R result = (*function_)(p1_, a1, a2);
// zero out the pointer to ensure segfault if used again
function_ = NULL;
delete this;
return result;
}
}
};
template <bool del, class P1, class A1, class A2>
class _FunctionResultCallback_1_2<del, void, P1, A1, A2> : public Callback2<A1, A2> {
public:
typedef Callback2<A1, A2> base;
typedef void (*FunctionSignature)(P1, A1, A2);
private:
FunctionSignature function_;
P1 p1_;
public:
inline _FunctionResultCallback_1_2(FunctionSignature function, P1 p1)
: Callback2<A1, A2>(),
function_(function), p1_(p1) { }
virtual bool IsRepeatable() const {
return !del;
}
virtual void CheckIsRepeatable() const {
if (del) CallbackUtils_::FailIsRepeatable("Callback2<A1, A2>");
}
virtual void Run(A1 a1, A2 a2) {
if (!del) {
(*function_)(p1_, a1, a2);
} else {
(*function_)(p1_, a1, a2);
// zero out the pointer to ensure segfault if used again
function_ = NULL;
delete this;
}
}
};
template <class R, class P1, class A1, class A2>
inline typename _FunctionResultCallback_1_2<true, R, P1, A1, A2>::base*
NewCallback(R (*function)(P1, A1, A2), P1 p1) {
return new _FunctionResultCallback_1_2<true, R, P1, A1, A2>(function, p1);
}
template <class R, class P1, class A1, class A2>
inline typename _FunctionResultCallback_1_2<false, R, P1, A1, A2>::base*
NewPermanentCallback(R (*function)(P1, A1, A2), P1 p1) {
return new _FunctionResultCallback_1_2<false, R, P1, A1, A2>(function, p1);
}
template <bool del, class R, class T, class P1, class A1, class A2, class A3>
class _ConstMemberResultCallback_1_3 : public ResultCallback3<R, A1, A2, A3> {
public:
typedef ResultCallback3<R, A1, A2, A3> base;
typedef R (T::*MemberSignature)(P1, A1, A2, A3) const;
private:
const T* object_;
MemberSignature member_;
P1 p1_;
public:
inline _ConstMemberResultCallback_1_3(const T* object, MemberSignature member, P1 p1)
: ResultCallback3<R, A1, A2, A3>(),
object_(object),
member_(member), p1_(p1) { }
virtual bool IsRepeatable() const {
return !del;
}
virtual void CheckIsRepeatable() const {
if (del) CallbackUtils_::FailIsRepeatable("ResultCallback3<R, A1, A2, A3>");
}
virtual R Run(A1 a1, A2 a2, A3 a3) {
if (!del) {
R result = (object_->*member_)(p1_, a1, a2, a3);
return result;
} else {
R result = (object_->*member_)(p1_, a1, a2, a3);
// zero out the pointer to ensure segfault if used again
member_ = NULL;
delete this;
return result;
}
}
};
template <bool del, class T, class P1, class A1, class A2, class A3>
class _ConstMemberResultCallback_1_3<del, void, T, P1, A1, A2, A3> : public Callback3<A1, A2, A3> {
public:
typedef Callback3<A1, A2, A3> base;
typedef void (T::*MemberSignature)(P1, A1, A2, A3) const;
private:
const T* object_;
MemberSignature member_;
P1 p1_;
public:
inline _ConstMemberResultCallback_1_3(const T* object, MemberSignature member, P1 p1)
: Callback3<A1, A2, A3>(),
object_(object),
member_(member), p1_(p1) { }
virtual bool IsRepeatable() const {
return !del;
}
virtual void CheckIsRepeatable() const {
if (del) CallbackUtils_::FailIsRepeatable("Callback3<A1, A2, A3>");
}
virtual void Run(A1 a1, A2 a2, A3 a3) {
if (!del) {
(object_->*member_)(p1_, a1, a2, a3);
} else {
(object_->*member_)(p1_, a1, a2, a3);
// zero out the pointer to ensure segfault if used again
member_ = NULL;
delete this;
}
}
};
#ifndef SWIG
template <class T1, class T2, class R, class P1, class A1, class A2, class A3>
inline typename _ConstMemberResultCallback_1_3<true, R, T1, P1, A1, A2, A3>::base*
NewCallback(const T1* obj, R (T2::*member)(P1, A1, A2, A3) const, P1 p1) {
return new _ConstMemberResultCallback_1_3<true, R, T1, P1, A1, A2, A3>(obj, member, p1);
}
#endif
#ifndef SWIG
template <class T1, class T2, class R, class P1, class A1, class A2, class A3>
inline typename _ConstMemberResultCallback_1_3<false, R, T1, P1, A1, A2, A3>::base*
NewPermanentCallback(const T1* obj, R (T2::*member)(P1, A1, A2, A3) const, P1 p1) {
return new _ConstMemberResultCallback_1_3<false, R, T1, P1, A1, A2, A3>(obj, member, p1);
}
#endif
template <bool del, class R, class T, class P1, class A1, class A2, class A3>
class _MemberResultCallback_1_3 : public ResultCallback3<R, A1, A2, A3> {
public:
typedef ResultCallback3<R, A1, A2, A3> base;
typedef R (T::*MemberSignature)(P1, A1, A2, A3);
private:
T* object_;
MemberSignature member_;
P1 p1_;
public:
inline _MemberResultCallback_1_3(T* object, MemberSignature member, P1 p1)
: ResultCallback3<R, A1, A2, A3>(),
object_(object),
member_(member), p1_(p1) { }
virtual bool IsRepeatable() const {
return !del;
}
virtual void CheckIsRepeatable() const {
if (del) CallbackUtils_::FailIsRepeatable("ResultCallback3<R, A1, A2, A3>");
}
virtual R Run(A1 a1, A2 a2, A3 a3) {
if (!del) {
R result = (object_->*member_)(p1_, a1, a2, a3);
return result;
} else {
R result = (object_->*member_)(p1_, a1, a2, a3);
// zero out the pointer to ensure segfault if used again
member_ = NULL;
delete this;
return result;
}
}
};
template <bool del, class T, class P1, class A1, class A2, class A3>
class _MemberResultCallback_1_3<del, void, T, P1, A1, A2, A3> : public Callback3<A1, A2, A3> {
public:
typedef Callback3<A1, A2, A3> base;
typedef void (T::*MemberSignature)(P1, A1, A2, A3);
private:
T* object_;
MemberSignature member_;
P1 p1_;
public:
inline _MemberResultCallback_1_3(T* object, MemberSignature member, P1 p1)
: Callback3<A1, A2, A3>(),
object_(object),
member_(member), p1_(p1) { }
virtual bool IsRepeatable() const {
return !del;
}
virtual void CheckIsRepeatable() const {
if (del) CallbackUtils_::FailIsRepeatable("Callback3<A1, A2, A3>");
}
virtual void Run(A1 a1, A2 a2, A3 a3) {
if (!del) {
(object_->*member_)(p1_, a1, a2, a3);
} else {
(object_->*member_)(p1_, a1, a2, a3);
// zero out the pointer to ensure segfault if used again
member_ = NULL;
delete this;
}
}
};
#ifndef SWIG
template <class T1, class T2, class R, class P1, class A1, class A2, class A3>
inline typename _MemberResultCallback_1_3<true, R, T1, P1, A1, A2, A3>::base*
NewCallback(T1* obj, R (T2::*member)(P1, A1, A2, A3) , P1 p1) {
return new _MemberResultCallback_1_3<true, R, T1, P1, A1, A2, A3>(obj, member, p1);
}
#endif
#ifndef SWIG
template <class T1, class T2, class R, class P1, class A1, class A2, class A3>
inline typename _MemberResultCallback_1_3<false, R, T1, P1, A1, A2, A3>::base*
NewPermanentCallback(T1* obj, R (T2::*member)(P1, A1, A2, A3) , P1 p1) {
return new _MemberResultCallback_1_3<false, R, T1, P1, A1, A2, A3>(obj, member, p1);
}
#endif
template <bool del, class R, class P1, class A1, class A2, class A3>
class _FunctionResultCallback_1_3 : public ResultCallback3<R, A1, A2, A3> {
public:
typedef ResultCallback3<R, A1, A2, A3> base;
typedef R (*FunctionSignature)(P1, A1, A2, A3);
private:
FunctionSignature function_;
P1 p1_;
public:
inline _FunctionResultCallback_1_3(FunctionSignature function, P1 p1)
: ResultCallback3<R, A1, A2, A3>(),
function_(function), p1_(p1) { }
virtual bool IsRepeatable() const {
return !del;
}
virtual void CheckIsRepeatable() const {
if (del) CallbackUtils_::FailIsRepeatable("ResultCallback3<R, A1, A2, A3>");
}
virtual R Run(A1 a1, A2 a2, A3 a3) {
if (!del) {
R result = (*function_)(p1_, a1, a2, a3);
return result;
} else {
R result = (*function_)(p1_, a1, a2, a3);
// zero out the pointer to ensure segfault if used again
function_ = NULL;
delete this;
return result;
}
}
};
template <bool del, class P1, class A1, class A2, class A3>
class _FunctionResultCallback_1_3<del, void, P1, A1, A2, A3> : public Callback3<A1, A2, A3> {
public:
typedef Callback3<A1, A2, A3> base;
typedef void (*FunctionSignature)(P1, A1, A2, A3);
private:
FunctionSignature function_;
P1 p1_;
public:
inline _FunctionResultCallback_1_3(FunctionSignature function, P1 p1)
: Callback3<A1, A2, A3>(),
function_(function), p1_(p1) { }
virtual bool IsRepeatable() const {
return !del;
}
virtual void CheckIsRepeatable() const {
if (del) CallbackUtils_::FailIsRepeatable("Callback3<A1, A2, A3>");
}
virtual void Run(A1 a1, A2 a2, A3 a3) {
if (!del) {
(*function_)(p1_, a1, a2, a3);
} else {
(*function_)(p1_, a1, a2, a3);
// zero out the pointer to ensure segfault if used again
function_ = NULL;
delete this;
}
}
};
template <class R, class P1, class A1, class A2, class A3>
inline typename _FunctionResultCallback_1_3<true, R, P1, A1, A2, A3>::base*
NewCallback(R (*function)(P1, A1, A2, A3), P1 p1) {
return new _FunctionResultCallback_1_3<true, R, P1, A1, A2, A3>(function, p1);
}
template <class R, class P1, class A1, class A2, class A3>
inline typename _FunctionResultCallback_1_3<false, R, P1, A1, A2, A3>::base*
NewPermanentCallback(R (*function)(P1, A1, A2, A3), P1 p1) {
return new _FunctionResultCallback_1_3<false, R, P1, A1, A2, A3>(function, p1);
}
template <bool del, class R, class T, class P1>
class _ConstMemberResultCallback_1_0 : public ResultCallback<R> {
public:
typedef ResultCallback<R> base;
typedef R (T::*MemberSignature)(P1) const;
private:
const T* object_;
MemberSignature member_;
P1 p1_;
public:
inline _ConstMemberResultCallback_1_0(const T* object, MemberSignature member, P1 p1)
: ResultCallback<R>(),
object_(object),
member_(member), p1_(p1) { }
virtual bool IsRepeatable() const {
return !del;
}
virtual void CheckIsRepeatable() const {
if (del) CallbackUtils_::FailIsRepeatable("ResultCallback<R>");
}
virtual R Run() {
if (!del) {
R result = (object_->*member_)(p1_);
return result;
} else {
R result = (object_->*member_)(p1_);
// zero out the pointer to ensure segfault if used again
member_ = NULL;
delete this;
return result;
}
}
};
template <bool del, class T, class P1>
class _ConstMemberResultCallback_1_0<del, void, T, P1> : public Closure {
public:
typedef Closure base;
typedef void (T::*MemberSignature)(P1) const;
private:
const T* object_;
MemberSignature member_;
P1 p1_;
public:
inline _ConstMemberResultCallback_1_0(const T* object, MemberSignature member, P1 p1)
: Closure(),
object_(object),
member_(member), p1_(p1) { }
virtual bool IsRepeatable() const {
return !del;
}
virtual void CheckIsRepeatable() const {
if (del) CallbackUtils_::FailIsRepeatable("Closure");
}
virtual void Run() {
if (!del) {
(object_->*member_)(p1_);
} else {
(object_->*member_)(p1_);
// zero out the pointer to ensure segfault if used again
member_ = NULL;
delete this;
}
}
};
#ifndef SWIG
template <class T1, class T2, class R, class P1>
inline typename _ConstMemberResultCallback_1_0<true, R, T1, P1>::base*
NewCallback(const T1* obj, R (T2::*member)(P1) const, P1 p1) {
return new _ConstMemberResultCallback_1_0<true, R, T1, P1>(obj, member, p1);
}
#endif
#ifndef SWIG
template <class T1, class T2, class R, class P1>
inline typename _ConstMemberResultCallback_1_0<false, R, T1, P1>::base*
NewPermanentCallback(const T1* obj, R (T2::*member)(P1) const, P1 p1) {
return new _ConstMemberResultCallback_1_0<false, R, T1, P1>(obj, member, p1);
}
#endif
template <bool del, class R, class T, class P1>
class _MemberResultCallback_1_0 : public ResultCallback<R> {
public:
typedef ResultCallback<R> base;
typedef R (T::*MemberSignature)(P1);
private:
T* object_;
MemberSignature member_;
P1 p1_;
public:
inline _MemberResultCallback_1_0(T* object, MemberSignature member, P1 p1)
: ResultCallback<R>(),
object_(object),
member_(member), p1_(p1) { }
virtual bool IsRepeatable() const {
return !del;
}
virtual void CheckIsRepeatable() const {
if (del) CallbackUtils_::FailIsRepeatable("ResultCallback<R>");
}
virtual R Run() {
if (!del) {
R result = (object_->*member_)(p1_);
return result;
} else {
R result = (object_->*member_)(p1_);
// zero out the pointer to ensure segfault if used again
member_ = NULL;
delete this;
return result;
}
}
};
template <bool del, class T, class P1>
class _MemberResultCallback_1_0<del, void, T, P1> : public Closure {
public:
typedef Closure base;
typedef void (T::*MemberSignature)(P1);
private:
T* object_;
MemberSignature member_;
P1 p1_;
public:
inline _MemberResultCallback_1_0(T* object, MemberSignature member, P1 p1)
: Closure(),
object_(object),
member_(member), p1_(p1) { }
virtual bool IsRepeatable() const {
return !del;
}
virtual void CheckIsRepeatable() const {
if (del) CallbackUtils_::FailIsRepeatable("Closure");
}
virtual void Run() {
if (!del) {
(object_->*member_)(p1_);
} else {
(object_->*member_)(p1_);
// zero out the pointer to ensure segfault if used again
member_ = NULL;
delete this;
}
}
};
#ifndef SWIG
template <class T1, class T2, class R, class P1>
inline typename _MemberResultCallback_1_0<true, R, T1, P1>::base*
NewCallback(T1* obj, R (T2::*member)(P1) , P1 p1) {
return new _MemberResultCallback_1_0<true, R, T1, P1>(obj, member, p1);
}
#endif
#ifndef SWIG
template <class T1, class T2, class R, class P1>
inline typename _MemberResultCallback_1_0<false, R, T1, P1>::base*
NewPermanentCallback(T1* obj, R (T2::*member)(P1) , P1 p1) {
return new _MemberResultCallback_1_0<false, R, T1, P1>(obj, member, p1);
}
#endif
template <bool del, class R, class P1>
class _FunctionResultCallback_1_0 : public ResultCallback<R> {
public:
typedef ResultCallback<R> base;
typedef R (*FunctionSignature)(P1);
private:
FunctionSignature function_;
P1 p1_;
public:
inline _FunctionResultCallback_1_0(FunctionSignature function, P1 p1)
: ResultCallback<R>(),
function_(function), p1_(p1) { }
virtual bool IsRepeatable() const {
return !del;
}
virtual void CheckIsRepeatable() const {
if (del) CallbackUtils_::FailIsRepeatable("ResultCallback<R>");
}
virtual R Run() {
if (!del) {
R result = (*function_)(p1_);
return result;
} else {
R result = (*function_)(p1_);
// zero out the pointer to ensure segfault if used again
function_ = NULL;
delete this;
return result;
}
}
};
template <bool del, class P1>
class _FunctionResultCallback_1_0<del, void, P1> : public Closure {
public:
typedef Closure base;
typedef void (*FunctionSignature)(P1);
private:
FunctionSignature function_;
P1 p1_;
public:
inline _FunctionResultCallback_1_0(FunctionSignature function, P1 p1)
: Closure(),
function_(function), p1_(p1) { }
virtual bool IsRepeatable() const {
return !del;
}
virtual void CheckIsRepeatable() const {
if (del) CallbackUtils_::FailIsRepeatable("Closure");
}
virtual void Run() {
if (!del) {
(*function_)(p1_);
} else {
(*function_)(p1_);
// zero out the pointer to ensure segfault if used again
function_ = NULL;
delete this;
}
}
};
template <class R, class P1>
inline typename _FunctionResultCallback_1_0<true, R, P1>::base*
NewCallback(R (*function)(P1), P1 p1) {
return new _FunctionResultCallback_1_0<true, R, P1>(function, p1);
}
template <class R, class P1>
inline typename _FunctionResultCallback_1_0<false, R, P1>::base*
NewPermanentCallback(R (*function)(P1), P1 p1) {
return new _FunctionResultCallback_1_0<false, R, P1>(function, p1);
}
#endif // BASE_CALLBACK_H