239 lines
5.9 KiB
Python
239 lines
5.9 KiB
Python
# Copyright 2010 Hakan Kjellerstrand hakank@gmail.com
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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"""
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Hidato puzzle in Google CP Solver.
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http://www.shockwave.com/gamelanding/hidato.jsp
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http://www.hidato.com/
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'''
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Puzzles start semi-filled with numbered tiles.
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The first and last numbers are circled.
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Connect the numbers together to win. Consecutive
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number must touch horizontally, vertically, or
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diagonally.
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'''
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Compare with the following models:
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* MiniZinc: http://www.hakank.org/minizinc/hidato.mzn
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* Gecode : http://www.hakank.org/gecode/hidato.cpp
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* Comet : http://www.hakank.org/comet/hidato.co
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* Tailopr/Essence': http://hakank.org/tailor/hidato.eprime
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* ECLiPSe: http://hakank.org/eclipse/hidato.ecl
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* SICStus: http://hakank.org/sicstus/hidato.pl
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Note: This model is very slow. Please see Laurent Perron's much faster
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(and more elegant) model: hidato_table.py .
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This model was created by Hakan Kjellerstrand (hakank@gmail.com)
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Also see my other Google CP Solver models:
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http://www.hakank.org/google_or_tools/
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"""
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from __future__ import print_function
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from ortools.constraint_solver import pywrapcp
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def main():
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# Create the solver.
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solver = pywrapcp.Solver("n-queens")
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#
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# data
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#
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#
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# Simple problem
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#
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# r = 3
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# c = r
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# puzzle = [
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# [6,0,9],
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# [0,2,8],
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# [1,0,0]
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# ]
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# r = 7
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# c = 7
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# puzzle = [
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# [0,44,41, 0, 0, 0, 0],
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# [0,43, 0,28,29, 0, 0],
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# [0, 1, 0, 0, 0,33, 0],
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# [0, 2,25, 4,34, 0,36],
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# [49,16, 0,23, 0, 0, 0],
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# [0,19, 0, 0,12, 7, 0],
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# [0, 0, 0,14, 0, 0, 0]
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# ]
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# Problems from the book:
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# Gyora Bededek: "Hidato: 2000 Pure Logic Puzzles"
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# Problem 1 (Practice)
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# r = 5
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# c = r
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# puzzle = [
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# [ 0, 0,20, 0, 0],
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# [ 0, 0, 0,16,18],
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# [22, 0,15, 0, 0],
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# [23, 0, 1,14,11],
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# [ 0,25, 0, 0,12],
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# ]
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# # problem 2 (Practice)
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r = 5
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c = r
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puzzle = [
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[0, 0, 0, 0, 14],
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[0, 18, 12, 0, 0],
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[0, 0, 17, 4, 5],
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[0, 0, 7, 0, 0],
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[9, 8, 25, 1, 0],
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]
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# problem 3 (Beginner)
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# r = 6
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# c = r
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# puzzle = [
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# [ 0, 26,0, 0, 0,18],
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# [ 0, 0,27, 0, 0,19],
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# [31,23, 0, 0,14, 0],
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# [ 0,33, 8, 0,15, 1],
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# [ 0, 0, 0, 5, 0, 0],
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# [35,36, 0,10, 0, 0]
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# ];
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# Problem 15 (Intermediate)
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# Note: This takes very long time to solve...
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# r = 8
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# c = r
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# puzzle = [
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# [64, 0, 0, 0, 0, 0, 0, 0],
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# [ 1,63, 0,59,15,57,53, 0],
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# [ 0, 4, 0,14, 0, 0, 0, 0],
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# [ 3, 0,11, 0,20,19, 0,50],
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# [ 0, 0, 0, 0,22, 0,48,40],
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# [ 9, 0, 0,32,23, 0, 0,41],
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# [27, 0, 0, 0,36, 0,46, 0],
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# [28,30, 0,35, 0, 0, 0, 0]
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# ]
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print_game(puzzle, r, c)
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#
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# declare variables
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#
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x = {}
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for i in range(r):
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for j in range(c):
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x[(i, j)] = solver.IntVar(1, r * c, "dice(%i,%i)" % (i, j))
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x_flat = [x[(i, j)] for i in range(r) for j in range(c)]
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#
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# constraints
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#
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solver.Add(solver.AllDifferent(x_flat))
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#
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# Fill in the clues
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#
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for i in range(r):
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for j in range(c):
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if puzzle[i][j] > 0:
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solver.Add(x[(i, j)] == puzzle[i][j])
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# From the numbers k = 1 to r*c-1, find this position,
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# and then the position of k+1
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for k in range(1, r * c):
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i = solver.IntVar(0, r)
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j = solver.IntVar(0, c)
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a = solver.IntVar(-1, 1)
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b = solver.IntVar(-1, 1)
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# 1) First: fix "this" k
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# 2) and then find the position of the next value (k+1)
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# solver.Add(k == x[(i,j)])
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solver.Add(k == solver.Element(x_flat, i * c + j))
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# solver.Add(k + 1 == x[(i+a,j+b)])
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solver.Add(k + 1 == solver.Element(x_flat, (i + a) * c + (j + b)))
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solver.Add(i + a >= 0)
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solver.Add(j + b >= 0)
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solver.Add(i + a < r)
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solver.Add(j + b < c)
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# solver.Add(((a != 0) | (b != 0)))
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a_nz = solver.BoolVar()
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b_nz = solver.BoolVar()
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solver.Add(a_nz == solver.IsDifferentCstVar(a, 0))
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solver.Add(b_nz == solver.IsDifferentCstVar(b, 0))
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solver.Add(a_nz + b_nz >= 1)
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#
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# solution and search
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#
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solution = solver.Assignment()
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solution.Add(x_flat)
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# db: DecisionBuilder
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db = solver.Phase(
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x_flat,
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# solver.INT_VAR_DEFAULT
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# solver.INT_VAR_SIMPLE
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# solver.CHOOSE_RANDOM
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# solver.CHOOSE_MIN_SIZE_LOWEST_MIN
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# solver.CHOOSE_MIN_SIZE_HIGHEST_MIN
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# solver.CHOOSE_MIN_SIZE_LOWEST_MAX
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# solver.CHOOSE_MIN_SIZE_HIGHEST_MAX
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# solver.CHOOSE_PATH
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solver.CHOOSE_FIRST_UNBOUND,
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# solver.INT_VALUE_DEFAULT
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# solver.INT_VALUE_SIMPLE
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# solver.ASSIGN_MAX_VALUE
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# solver.ASSIGN_RANDOM_VALUE
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# solver.ASSIGN_CENTER_VALUE
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solver.ASSIGN_MIN_VALUE)
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solver.NewSearch(db)
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num_solutions = 0
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while solver.NextSolution():
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num_solutions += 1
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print("\nSolution:", num_solutions)
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print_board(x, r, c)
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print()
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solver.EndSearch()
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print()
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print("num_solutions:", num_solutions)
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print("failures:", solver.Failures())
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print("branches:", solver.Branches())
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print("WallTime:", solver.WallTime())
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def print_board(x, rows, cols):
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for i in range(rows):
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for j in range(cols):
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print("% 2s" % x[i, j].Value(), end=" ")
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print("")
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def print_game(game, rows, cols):
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for i in range(rows):
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for j in range(cols):
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print("% 2s" % game[i][j], end=" ")
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print("")
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if __name__ == "__main__":
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main()
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