215 lines
5.5 KiB
Python
215 lines
5.5 KiB
Python
# Copyright 2010-2013 Google
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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#
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"""Hidato puzzle in Google CP Solver.
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http://www.hidato.com/
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'''
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Puzzles start semi-filled with numbered tiles.
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The first and last numbers are circled.
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Connect the numbers together to win. Consecutive
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number must touch horizontally, vertically, or
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diagonally.
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'''
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"""
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from google.apputils import app
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from constraint_solver import pywrapcp
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def BuildPairs(rows, cols):
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"""Build closeness pairs for consecutive numbers.
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Build set of allowed pairs such that two consecutive numbers touch
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each other in the grid.
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Returns:
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A list of pairs for allowed consecutive position of numbers.
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Args:
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rows: the number of rows in the grid
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cols: the number of columns in the grid
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"""
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results = []
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for x in range(rows):
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for y in range(cols):
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for dx in (-1, 0, 1):
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for dy in (-1, 0, 1):
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if (x + dx >= 0 and
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x + dx < rows and
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y + dy >= 0 and
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y + dy < cols and
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(dx != 0 or dy != 0)):
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results.append((x * cols + y, (x + dx) * cols + (y + dy)))
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return results
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def main(unused_argv):
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for model in range(1, 7):
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print
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print '----- Solving problem %i -----' % model
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print
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Solve(model)
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def Solve(model):
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"""Solve the given model."""
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# Create the solver.
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solver = pywrapcp.Solver('hidato-table')
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#
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# models, a 0 indicates an open cell which number is not yet known.
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#
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#
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puzzle = None
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if model == 1:
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# Simple problem
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puzzle = [[6, 0, 9],
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[0, 2, 8],
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[1, 0, 0]]
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elif model == 2:
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puzzle = [[0, 44, 41, 0, 0, 0, 0],
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[0, 43, 0, 28, 29, 0, 0],
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[0, 1, 0, 0, 0, 33, 0],
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[0, 2, 25, 4, 34, 0, 36],
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[49, 16, 0, 23, 0, 0, 0],
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[0, 19, 0, 0, 12, 7, 0],
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[0, 0, 0, 14, 0, 0, 0]]
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elif model == 3:
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# Problems from the book:
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# Gyora Bededek: "Hidato: 2000 Pure Logic Puzzles"
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# Problem 1 (Practice)
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puzzle = [[0, 0, 20, 0, 0],
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[0, 0, 0, 16, 18],
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[22, 0, 15, 0, 0],
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[23, 0, 1, 14, 11],
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[0, 25, 0, 0, 12]]
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elif model == 4:
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# problem 2 (Practice)
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puzzle = [[0, 0, 0, 0, 14],
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[0, 18, 12, 0, 0],
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[0, 0, 17, 4, 5],
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[0, 0, 7, 0, 0],
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[9, 8, 25, 1, 0]]
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elif model == 5:
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# problem 3 (Beginner)
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puzzle = [[0, 26, 0, 0, 0, 18],
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[0, 0, 27, 0, 0, 19],
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[31, 23, 0, 0, 14, 0],
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[0, 33, 8, 0, 15, 1],
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[0, 0, 0, 5, 0, 0],
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[35, 36, 0, 10, 0, 0]]
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elif model == 6:
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# Problem 15 (Intermediate)
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puzzle = [[64, 0, 0, 0, 0, 0, 0, 0],
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[1, 63, 0, 59, 15, 57, 53, 0],
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[0, 4, 0, 14, 0, 0, 0, 0],
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[3, 0, 11, 0, 20, 19, 0, 50],
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[0, 0, 0, 0, 22, 0, 48, 40],
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[9, 0, 0, 32, 23, 0, 0, 41],
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[27, 0, 0, 0, 36, 0, 46, 0],
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[28, 30, 0, 35, 0, 0, 0, 0]]
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r = len(puzzle)
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c = len(puzzle[0])
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print 'Initial game (%i x %i)' % (r, c)
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PrintMatrix(puzzle)
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#
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# declare variables
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#
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positions = [solver.IntVar(0, r * c - 1, 'p of %i' % i) for i in range(r * c)]
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#
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# constraints
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#
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solver.Add(solver.AllDifferent(positions))
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#
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# Fill in the clues
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#
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for i in range(r):
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for j in range(c):
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if puzzle[i][j] > 0:
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solver.Add(positions[puzzle[i][j] - 1] == i * c + j)
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# Consecutive numbers much touch each other in the grid.
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# We use an allowed assignment constraint to model it.
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close_tuples = BuildPairs(r, c)
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for k in range(1, r * c - 1):
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solver.Add(solver.AllowedAssignments((positions[k], positions[k + 1]),
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close_tuples))
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#
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# solution and search
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#
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# db: DecisionBuilder
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db = solver.Phase(positions,
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solver.CHOOSE_MIN_SIZE_LOWEST_MIN,
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solver.ASSIGN_MIN_VALUE)
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solver.NewSearch(db)
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num_solutions = 0
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while solver.NextSolution():
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num_solutions += 1
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PrintOneSolution(positions, r, c, num_solutions)
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solver.EndSearch()
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print 'num_solutions:', num_solutions
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print 'failures:', solver.Failures()
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print 'branches:', solver.Branches()
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print 'wall time:', solver.WallTime()
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def PrintOneSolution(positions, rows, cols, num_solution):
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"""Print a current solution."""
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print 'Solution %i:' % num_solution
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# Create empty board.
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board = []
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for unused_i in range(rows):
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board.append([0] * cols)
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# Fill board with solution value.
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for k in range(rows * cols):
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position = positions[k].Value()
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board[position / cols][position % cols] = k + 1
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# Print the board.
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PrintMatrix(board)
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def PrintMatrix(game):
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"""Pretty print of a matrix."""
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rows = len(game)
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cols = len(game[0])
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for i in range(rows):
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for j in range(cols):
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if game[i][j] == 0:
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print ' .',
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else:
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print '% 2s' % game[i][j],
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print
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print
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if __name__ == '__main__':
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app.run()
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