201 lines
9.0 KiB
C#
201 lines
9.0 KiB
C#
// Copyright 2010-2022 Google LLC
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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using Google.OrTools.Sat;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using System;
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class SpeakerScheduling
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{
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struct Entry
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{
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public BoolVar var;
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public int start;
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public Entry(BoolVar v, int s)
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{
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var = v;
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start = s;
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}
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}
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static void Solve(int first_slot)
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{
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Console.WriteLine("----------------------------------------------------");
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// the slots each speaker is available
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int[][] speaker_availability = {
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new int[] { 1, 3, 4, 6, 7, 10, 12, 13, 14, 15, 16, 18, 19, 20, 21, 22, 23, 24, 25, 33, 34, 35,
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36, 37, 38, 39, 40, 41, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 54, 55, 56, 57, 58, 59 },
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new int[] { 1, 2, 7, 8, 10, 11, 16, 17, 18, 21, 22, 23, 24, 25, 33, 34, 35, 36, 37, 38,
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39, 40, 42, 43, 44, 45, 46, 47, 48, 49, 52, 53, 54, 55, 56, 57, 58, 59, 60 },
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new int[] { 5, 6, 7, 10, 12, 14, 16, 17, 21, 22, 23, 24, 33, 35, 37, 38,
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39, 40, 41, 42, 43, 44, 45, 46, 51, 53, 55, 56, 57, 58, 59 },
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new int[] { 1, 2, 3, 4, 5, 6, 7, 11, 13, 14, 15, 16, 20, 24, 25, 33, 34, 35, 37, 38,
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39, 40, 41, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 58, 59, 60 },
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new int[] { 4, 7, 8, 9, 16, 17, 19, 20, 21, 22, 23, 24, 25, 33, 34, 35, 36,
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37, 38, 39, 40, 41, 42, 43, 49, 50, 51, 53, 55, 56, 57, 58, 59, 60 },
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new int[] { 4, 7, 9, 11, 12, 13, 14, 15, 16, 17, 18, 22, 23, 24, 33, 34,
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35, 36, 38, 39, 42, 44, 46, 48, 49, 51, 53, 54, 55, 56, 57 },
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new int[] { 1, 2, 3, 4, 5, 6, 7, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 54, 55, 56, 57, 58, 59, 60 },
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new int[] { 1, 3, 11, 14, 15, 16, 17, 21, 22, 23, 24, 25, 33, 35, 36, 37, 39, 40,
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41, 42, 43, 44, 45, 47, 48, 49, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60 },
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new int[] { 1, 2, 3, 4, 5, 7, 8, 9, 10, 11, 13, 18, 19, 20, 21, 22, 23, 24, 25, 33, 34, 35,
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36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 50, 51, 52, 53, 54, 55, 56, 57, 59, 60 },
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new int[] { 24, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 45,
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49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60 },
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new int[] { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 16, 17, 18,
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19, 20, 22, 23, 24, 25, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43,
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44, 45, 46, 47, 48, 50, 51, 52, 53, 55, 56, 57, 58, 59, 60 },
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new int[] { 3, 4, 5, 6, 13, 15, 16, 17, 18, 19, 21, 22, 24, 25, 33, 34, 35,
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36, 37, 39, 40, 41, 42, 43, 44, 45, 47, 52, 53, 55, 57, 58, 59, 60 },
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new int[] { 4, 5, 6, 8, 11, 12, 13, 14, 17, 19, 20, 22, 23, 24, 25, 33, 34,
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35, 36, 37, 39, 40, 41, 42, 43, 47, 48, 49, 50, 51, 52, 55, 56, 57 },
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new int[] { 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19,
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20, 21, 22, 23, 24, 25, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44,
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45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60 },
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new int[] { 12, 25, 33, 35, 36, 37, 39, 41, 42, 43, 48, 51, 52, 53, 54, 57, 59, 60 },
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new int[] { 4, 8, 16, 17, 19, 23, 25, 33, 34, 35, 37, 41, 44, 45, 47, 48, 49, 50 },
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new int[] { 3, 23, 24, 25, 33, 35, 36, 37, 38, 39, 40, 42, 43, 44, 49, 50, 53, 54, 55, 56, 57, 58, 60 },
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new int[] { 7, 13, 19, 20, 22, 23, 24, 25, 33, 34, 35, 38, 40, 41,
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42, 44, 45, 46, 47, 48, 49, 52, 53, 54, 58, 59, 60 }
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};
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// how long each talk lasts for each speaker
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int[] durations = { 1, 2, 1, 1, 2, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1 };
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int sum_of_durations = durations.Sum();
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int number_of_speakers = durations.Length;
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// calculate the total number of slots (maximum in the availability array)
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// (and add the max durations)
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int last_slot = (from s in Enumerable.Range(0, number_of_speakers) select speaker_availability[s].Max()).Max();
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Console.WriteLine($"Scheduling {number_of_speakers} speakers, for a total of " +
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$"{sum_of_durations} slots, during [{first_slot}..{last_slot}]");
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CpModel model = new CpModel();
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// We store the possible entries (var, start) for all talks filtered
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// from the duration and the speaker availability.
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List<Entry>[] entries = new List<Entry>[number_of_speakers];
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for (int speaker = 0; speaker < number_of_speakers; ++speaker)
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{
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entries[speaker] = new List<Entry>();
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}
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List<BoolVar>[] contributions_per_slot = new List<BoolVar>[last_slot + 1];
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for (int slot = 1; slot <= last_slot; ++slot)
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{
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contributions_per_slot[slot] = new List<BoolVar>();
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}
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for (int speaker = 0; speaker < number_of_speakers; ++speaker)
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{
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List<BoolVar> all_vars = new List<BoolVar>();
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int duration = durations[speaker];
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// Let's filter the possible starts.
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int availability = speaker_availability[speaker].Length;
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for (int index = 0; index < availability; ++index)
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{
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bool ok = true;
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int slot = speaker_availability[speaker][index];
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if (slot < first_slot)
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{
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continue;
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}
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for (int offset = 1; offset < duration; ++offset)
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{
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if (index + offset >= availability ||
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speaker_availability[speaker][index + offset] != slot + offset)
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{
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// discontinuity.
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ok = false;
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break;
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}
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}
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if (ok)
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{
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BoolVar var = model.NewBoolVar("speaker " + (speaker + 1) + " starts at " + slot);
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entries[speaker].Add(new Entry(var, slot));
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all_vars.Add(var);
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for (int offset = 0; offset < duration; ++offset)
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{
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contributions_per_slot[slot + offset].Add(var);
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}
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}
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}
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model.AddExactlyOne(all_vars);
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}
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// Force the schedule to be consistent.
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for (int slot = first_slot; slot <= last_slot; ++slot)
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{
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model.AddAtMostOne(contributions_per_slot[slot]);
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}
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// Creates last_slot.
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IntVar last_slot_var = model.NewIntVar(first_slot + sum_of_durations - 1, last_slot, "last_slot");
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for (int speaker = 0; speaker < number_of_speakers; speaker++)
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{
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int duration = durations[speaker];
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foreach (Entry e in entries[speaker])
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{
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model.Add(last_slot_var >= e.start + duration - 1).OnlyEnforceIf(e.var);
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}
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}
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model.Minimize(last_slot_var);
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// Creates the solver and solve.
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CpSolver solver = new CpSolver();
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solver.StringParameters = "num_search_workers:8";
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CpSolverStatus status = solver.Solve(model);
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if (status == CpSolverStatus.Optimal)
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{
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Console.WriteLine("\nLast used slot: " + solver.Value(last_slot_var));
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Console.WriteLine("Speakers (start..end):");
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for (int speaker = 0; speaker < number_of_speakers; speaker++)
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{
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foreach (Entry e in entries[speaker])
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{
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if (solver.BooleanValue(e.var))
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{
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Console.WriteLine(" - speaker {0,2}: {1,2}..{2,2}", (speaker + 1), e.start,
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(e.start + durations[speaker] - 1));
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}
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}
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}
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}
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// Statistics.
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Console.WriteLine(solver.ResponseStats());
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}
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public static void Main(String[] args)
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{
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int start = 1;
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if (args.Length == 1)
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{
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start = int.Parse(args[0]);
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}
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Stopwatch s = new Stopwatch();
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s.Start();
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for (int i = start; i < 40; i++)
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{
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Solve(i);
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}
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s.Stop();
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Console.WriteLine("Finished in " + s.ElapsedMilliseconds + " ms");
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}
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} |