305 lines
12 KiB
C++
305 lines
12 KiB
C++
// Copyright 2010-2022 Google LLC
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef OR_TOOLS_ALGORITHMS_BINARY_SEARCH_H_
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#define OR_TOOLS_ALGORITHMS_BINARY_SEARCH_H_
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#include <algorithm>
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#include <cmath>
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#include <functional>
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#include "absl/numeric/int128.h"
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#include "ortools/base/dump_vars.h"
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#include "ortools/base/logging.h"
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namespace operations_research {
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// EXAMPLE:
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// // Finds the value x in [0,Pi/2] such that cos(x)=2sin(x):
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// BinarySearch<double>(/*x_true=*/0.0, /*x_false=*/M_PI/2,
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// [](double x) { return cos(x) >= 2*sin(x); });
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//
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// Note that x_true > x_false is supported: it works either way.
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//
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// Ideally, f is a monotonic boolean function, such that:
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// - f(x_true) = true
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// - f(x_false) = false
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// - there exists X such that f(x)=true for all x between x_true and X, and
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// f(x)=false for all x between X and x_false.
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//
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// In those conditions, this returns that value X (note that f(X) is true).
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// See below for the NON-MONOTONIC case.
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//
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// Also note that 'Point' may be floating-point types: the function will still
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// converge when the midpoint can't be distinguished from one of the limits,
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// which will always happen.
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// You can use other types than numerical types, too. absl::Duration is
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// naturally supported.
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//
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// OVERFLOWS and NON-NUMERICAL TYPES: If your points may be subject to overflow
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// (e.g. ((kint32max-1) + (kint32max))/2 will overflow an int32_t), or they
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// don't support doing (x+y)/2, you can specialize BinarySearchMidpoint() to
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// suit your needs. See the examples in the unit test.
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//
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// NON-MONOTONIC FUNCTIONS: If f isn't monotonic, the binary search will still
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// run with it typical complexity, and finish. The Point X that it returns
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// will be a "local" inflexion point, meaning that the smallest possible move
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// of that point X to a point X' (in the x_true->x_false direction deduced from
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// the arguments) would make f(X') return false. EXAMPLES:
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// - If Point=int32_t, then the returned X verifies f(X) = true and f(X') =
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// false
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// with X' = X + (x_true < x_false ? 1 : -1).
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// - If Point=double, ditto with X' = X * (1 + (x_true < x_false ? ε : -ε)),
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// where ε = std::numeric_limits<double>::epsilon().
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//
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// Note also that even if f() is non-deterministic, i.e. f(X) can sometimes
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// return true and sometimes false for the same X, then the binary search will
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// still finish, but it's hard to say anything about the returned X.
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template <class Point>
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Point BinarySearch(Point x_true, Point x_false, std::function<bool(Point)> f);
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// Used by BinarySearch(). This is just (x+y)/2, with some DCHECKs to catch
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// overflows. You should override (i.e. specialize) it if you risk getting
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// overflows or need something more complicated than (x+y)/2.
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// See examples in the unit test.
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template <class Point>
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Point BinarySearchMidpoint(Point x, Point y);
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// Returns the minimum of a convex function on a discrete set of sorted points.
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// It is an error to call this with an empty set of points.
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//
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// We assume the function is "unimodal" with potentially more than one minimum.
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// That is strictly decreasing, then have a minimum that can have many points,
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// and then is strictly increasing. In this case if we have two points with
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// exactly the same value, one of the minimum is always between the two. We will
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// only return one of the minimum.
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//
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// Note that if we allow for non strictly decreasing/increasing, then you have
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// corner cases where one need to check all points to find the minimum. For
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// instance, if the function is constant except at one point where it is lower.
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//
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// The usual algorithm to optimize such a function is a ternary search. However
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// here we assume calls to f() are expensive, and we try to minimize those. So
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// we use a slightly different algorithm than:
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// https://en.wikipedia.org/wiki/Ternary_search
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//
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// TODO(user): Some relevant optimizations:
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// - Abort early if we know a lower bound on the min.
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// - Seed with a starting point if we know one.
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// - We technically do not need the points to be sorted and can use
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// linear-time median computation to speed this up.
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//
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// TODO(user): replace std::function by absl::AnyInvocable here and in
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// BinarySearch().
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template <class Point, class Value>
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std::pair<Point, Value> ConvexMinimum(absl::Span<const Point> sorted_points,
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std::function<Value(Point)> f);
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// Internal part of ConvexMinimum() that can also be used directly in some
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// situation when we already know some value of f(). This assumes that we
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// already have a current_min candidate that is either before or after all the
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// points in sorted_points.
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template <class Point, class Value>
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std::pair<Point, Value> ConvexMinimum(bool is_to_the_right,
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std::pair<Point, Value> current_min,
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absl::Span<const Point> sorted_points,
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std::function<Value(Point)> f);
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// _____________________________________________________________________________
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// Implementation.
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namespace internal {
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template <class T>
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bool IsNanGeneric(const T&) {
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return false;
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}
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template <>
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inline bool IsNanGeneric(const float& x) {
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return std::isnan(x);
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}
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template <>
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inline bool IsNanGeneric(const double& x) {
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return std::isnan(x);
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}
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template <>
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inline bool IsNanGeneric(const long double& x) {
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return std::isnan(x);
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}
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template <typename T>
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bool AreNumbersOfSameSign(const T& x, const T& y) {
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if constexpr (std::is_same_v<T, absl::int128>) {
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return (x < 0) == (y < 0);
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} else if constexpr (std::is_same_v<T, absl::uint128> ||
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std::is_unsigned_v<T>) {
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return true;
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} else if constexpr (std::is_signed_v<T>) {
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return std::signbit(x) == std::signbit(y);
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}
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return false;
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}
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template <typename IntT>
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constexpr bool UsesTwosComplement() {
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if constexpr (std::is_integral_v<IntT>) {
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if constexpr (std::is_unsigned_v<IntT>) {
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return true;
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} else {
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return (IntT{-1} & IntT{3}) == IntT{3};
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}
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}
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return false;
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}
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} // namespace internal
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template <class Point>
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Point BinarySearchMidpoint(Point x, Point y) {
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Point midpoint;
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if constexpr (internal::UsesTwosComplement<Point>()) {
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// For integers using two's complement (all compilers in practice up to
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// c++17, and all compilers in theory starting from c++20), we can use a
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// trick from Hacker's delight. See e.g.
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// https://lemire.me/blog/2022/12/06/fast-midpoint-between-two-integers-without-overflow/
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midpoint = (x | y) - ((x ^ y) >> 1);
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} else {
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midpoint = !internal::AreNumbersOfSameSign(x, y)
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? (x + y) / 2
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:
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// For integers of the same sign, avoid overflows with a
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// simple trick.
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x < y ? x + (y - x) / 2
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: y + (x - y) / 2;
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}
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if (DEBUG_MODE &&
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!internal::IsNanGeneric(midpoint)) { // Check for overflows.
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if (x < y) {
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DCHECK_LE(midpoint, y) << "Overflow?";
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DCHECK_GE(midpoint, x) << "Overflow?";
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} else {
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DCHECK_GE(midpoint, y) << "Overflow?";
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DCHECK_LE(midpoint, x) << "Overflow?";
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}
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}
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return midpoint;
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}
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template <class Point>
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Point BinarySearch(Point x_true, Point x_false, std::function<bool(Point)> f) {
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DCHECK(f(x_true)) << x_true;
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DCHECK(!f(x_false)) << x_false;
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int num_iterations = 0;
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constexpr int kMaxNumIterations = 1000000;
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while (true) {
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// NOTE(user): If your "Point" type doesn't support the + or the /2
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// operations, we could imagine using the same trick as IsNanGeneric() to
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// make BinarySearch() work for your use case.
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const Point x = BinarySearchMidpoint(x_true, x_false);
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if (internal::IsNanGeneric(x) || x == x_true || x == x_false) return x_true;
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if (++num_iterations > kMaxNumIterations) {
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LOG(DFATAL)
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<< "The binary search seems to loop forever! This indicates that your"
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" input types don't converge when repeatedly taking the midpoint";
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return x_true;
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}
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if (f(x)) {
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x_true = x;
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} else {
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x_false = x;
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}
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}
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}
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template <class Point, class Value>
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std::pair<Point, Value> ConvexMinimum(absl::Span<const Point> sorted_points,
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std::function<Value(Point)> f) {
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DCHECK(!sorted_points.empty());
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if (sorted_points.size() == 1) {
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return {sorted_points[0], f(sorted_points[0])};
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}
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// Starts by splitting interval in two with two queries and getting some info.
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// Note the current min will be outside the interval.
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bool is_to_the_right;
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std::pair<Point, Value> current_min;
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{
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DCHECK_GE(sorted_points.size(), 2);
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const int i = sorted_points.size() / 2;
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const Value v = f(sorted_points[i]);
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const int before_i = i - 1;
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const Value before_v = f(sorted_points[before_i]);
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if (before_v == v) return {sorted_points[before_i], before_v};
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if (before_v < v) {
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// Note that we exclude before_i from the span.
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current_min = {sorted_points[before_i], before_v};
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is_to_the_right = true;
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sorted_points = sorted_points.subspan(0, std::max(0, before_i));
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} else {
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is_to_the_right = false;
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current_min = {sorted_points[i], v};
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sorted_points = sorted_points.subspan(i + 1);
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}
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}
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if (sorted_points.empty()) return current_min;
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return ConvexMinimum<Point, Value>(is_to_the_right, current_min,
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sorted_points, std::move(f));
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}
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template <class Point, class Value>
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std::pair<Point, Value> ConvexMinimum(bool is_to_the_right,
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std::pair<Point, Value> current_min,
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absl::Span<const Point> sorted_points,
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std::function<Value(Point)> f) {
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DCHECK(!sorted_points.empty());
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while (sorted_points.size() > 1) {
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const int i = sorted_points.size() / 2;
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const Value v = f(sorted_points[i]);
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if (v >= current_min.second) {
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// If the midpoint is no better than our current minimum, then the
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// global min must lie between our midpoint and our current min.
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if (is_to_the_right) {
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sorted_points = sorted_points.subspan(i + 1);
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} else {
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sorted_points = sorted_points.subspan(0, i);
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}
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} else {
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// v < current_min.second, we cannot decide, so we use a second value
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// close to v like in the initial step.
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DCHECK_GT(i, 0);
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const int before_i = i - 1;
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const Value before_v = f(sorted_points[before_i]);
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if (before_v == v) return {sorted_points[before_i], before_v};
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if (before_v < v) {
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current_min = {sorted_points[before_i], before_v};
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is_to_the_right = true;
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sorted_points = sorted_points.subspan(0, std::max(0, before_i));
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} else {
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is_to_the_right = false;
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current_min = {sorted_points[i], v};
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sorted_points = sorted_points.subspan(i + 1);
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}
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}
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}
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if (!sorted_points.empty()) {
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const Value v = f(sorted_points[0]);
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if (v <= current_min.second) return {sorted_points[0], v};
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}
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return current_min;
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}
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} // namespace operations_research
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#endif // OR_TOOLS_ALGORITHMS_BINARY_SEARCH_H_
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