OR-Tools  9.2
sat_decision.h
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13
14#ifndef OR_TOOLS_SAT_SAT_DECISION_H_
15#define OR_TOOLS_SAT_SAT_DECISION_H_
16
17#include <cstdint>
18#include <vector>
19
22#include "ortools/sat/model.h"
26#include "ortools/sat/util.h"
27#include "ortools/util/bitset.h"
29
30namespace operations_research {
31namespace sat {
32
33// Implement the SAT branching policy responsible for deciding the next Boolean
34// variable to branch on, and its polarity (true or false).
36 public:
37 explicit SatDecisionPolicy(Model* model);
38
39 // Notifies that more variables are now present. Note that currently this may
40 // change the current variable order because the priority queue need to be
41 // reconstructed.
42 void IncreaseNumVariables(int num_variables);
43
44 // Reinitializes the decision heuristics (which variables to choose with which
45 // polarity) according to the current parameters. Note that this also resets
46 // the activity of the variables to 0. Note that this function is lazy, and
47 // the work will only happen on the first NextBranch() to cover the cases when
48 // this policy is not used at all.
50
51 // Returns next decision to branch upon. This shouldn't be called if all the
52 // variables are assigned.
54
55 // Updates statistics about literal occurences in constraints.
56 // Input is a canonical linear constraint of the form (terms <= rhs).
57 void UpdateWeightedSign(const std::vector<LiteralWithCoeff>& terms,
58 Coefficient rhs);
59
60 // Bumps the activity of all variables appearing in the conflict. All literals
61 // must be currently assigned. See VSIDS decision heuristic: Chaff:
62 // Engineering an Efficient SAT Solver. M.W. Moskewicz et al. ANNUAL ACM IEEE
63 // DESIGN AUTOMATION CONFERENCE 2001.
64 void BumpVariableActivities(const std::vector<Literal>& literals);
65
66 // Updates the increment used for activity bumps. This is basically the same
67 // as decaying all the variable activities, but it is a lot more efficient.
69
70 // Called on Untrail() so that we can update the set of possible decisions.
71 void Untrail(int target_trail_index);
72
73 // Called on a new conflict before Untrail(). The trail before the given index
74 // is used in the phase saving heuristic as a partial assignment.
75 void BeforeConflict(int trail_index);
76
77 // By default, we alternate between a stable phase (better suited for finding
78 // SAT solution) and a more restart heavy phase more suited for proving UNSAT.
79 // This changes a bit the polarity heuristics and is controlled from within
80 // SatRestartPolicy.
81 void SetStablePhase(bool is_stable) { in_stable_phase_ = is_stable; }
82 bool InStablePhase() const { return in_stable_phase_; }
83
84 // This is used to temporarily disable phase_saving when we do some probing
85 // during search for instance.
86 void MaybeEnablePhaseSaving(bool save_phase) {
87 maybe_enable_phase_saving_ = save_phase;
88 }
89
90 // Gives a hint so the solver tries to find a solution with the given literal
91 // set to true. Currently this take precedence over the phase saving heuristic
92 // and a variable with a preference will always be branched on according to
93 // this preference.
94 //
95 // The weight is used as a tie-breaker between variable with the same
96 // activities. Larger weight will be selected first. A weight of zero is the
97 // default value for the other variables.
98 //
99 // Note(user): Having a lot of different weights may slow down the priority
100 // queue operations if there is millions of variables.
102
103 // Returns the vector of the current assignment preferences.
104 std::vector<std::pair<Literal, double>> AllPreferences() const;
105
106 private:
107 // Computes an initial variable ordering.
108 void InitializeVariableOrdering();
109
110 // Rescales activity value of all variables when one of them reached the max.
111 void RescaleVariableActivities(double scaling_factor);
112
113 // Reinitializes the inital polarity of all the variables with an index
114 // greater than or equal to the given one.
115 void ResetInitialPolarity(int from, bool inverted = false);
116
117 // Code used for resetting the initial polarity at the beginning of each
118 // phase.
119 void RephaseIfNeeded();
120 void UseLongestAssignmentAsInitialPolarity();
121 void FlipCurrentPolarity();
122 void RandomizeCurrentPolarity();
123
124 // Adds the given variable to var_ordering_ or updates its priority if it is
125 // already present.
126 void PqInsertOrUpdate(BooleanVariable var);
127
128 // Singleton model objects.
129 const SatParameters& parameters_;
130 const Trail& trail_;
131 ModelRandomGenerator* random_;
132
133 // Variable ordering (priority will be adjusted dynamically). queue_elements_
134 // holds the elements used by var_ordering_ (it uses pointers).
135 //
136 // Note that we recover the variable that a WeightedVarQueueElement refers to
137 // by its position in the queue_elements_ vector, and we can recover the later
138 // using (pointer - &queue_elements_[0]).
139 struct WeightedVarQueueElement {
140 // Interface for the IntegerPriorityQueue.
141 int Index() const { return var.value(); }
142
143 // Priority order. The IntegerPriorityQueue returns the largest element
144 // first.
145 //
146 // Note(user): We used to also break ties using the variable index, however
147 // this has two drawbacks:
148 // - On problem with many variables, this slow down quite a lot the priority
149 // queue operations (which do as little work as possible and hence benefit
150 // from having the majority of elements with a priority of 0).
151 // - It seems to be a bad heuristics. One reason could be that the priority
152 // queue will automatically diversify the choice of the top variables
153 // amongst the ones with the same priority.
154 //
155 // Note(user): For the same reason as explained above, it is probably a good
156 // idea not to have too many different values for the tie_breaker field. I
157 // am not even sure we should have such a field...
158 bool operator<(const WeightedVarQueueElement& other) const {
159 return weight < other.weight ||
160 (weight == other.weight && (tie_breaker < other.tie_breaker));
161 }
162
163 BooleanVariable var;
164 float tie_breaker;
165
166 // TODO(user): Experiment with float. In the rest of the code, we use
167 // double, but maybe we don't need that much precision. Using float here may
168 // save memory and make the PQ operations faster.
169 double weight;
170 };
171 static_assert(sizeof(WeightedVarQueueElement) == 16,
172 "ERROR_WeightedVarQueueElement_is_not_well_compacted");
173
174 bool var_ordering_is_initialized_ = false;
175 IntegerPriorityQueue<WeightedVarQueueElement> var_ordering_;
176
177 // This is used for the branching heuristic described in "Learning Rate Based
178 // Branching Heuristic for SAT solvers", J.H.Liang, V. Ganesh, P. Poupart,
179 // K.Czarnecki, SAT 2016.
180 //
181 // The entries are sorted by trail index, and one can get the number of
182 // conflicts during which a variable at a given trail index i was assigned by
183 // summing the entry.count for all entries with a trail index greater than i.
184 struct NumConflictsStackEntry {
185 int trail_index;
186 int64_t count;
187 };
188 int64_t num_conflicts_ = 0;
189 std::vector<NumConflictsStackEntry> num_conflicts_stack_;
190
191 // Whether the priority of the given variable needs to be updated in
192 // var_ordering_. Note that this is only accessed for assigned variables and
193 // that for efficiency it is indexed by trail indices. If
194 // pq_need_update_for_var_at_trail_index_[trail_->Info(var).trail_index] is
195 // true when we untrail var, then either var need to be inserted in the queue,
196 // or we need to notify that its priority has changed.
197 BitQueue64 pq_need_update_for_var_at_trail_index_;
198
199 // Increment used to bump the variable activities.
200 double variable_activity_increment_ = 1.0;
201
202 // Stores variable activity and the number of time each variable was "bumped".
203 // The later is only used with the ERWA heuristic.
207
208 // If the polarity if forced (externally) we alway use this first.
211
212 // If we are in a stable phase, we follow the current target.
213 bool in_stable_phase_ = false;
214 int target_length_ = 0;
217
218 // Otherwise we follow var_polarity_ which is reset at the beginning of
219 // each new polarity phase. This is also overwritten by phase saving.
220 // Each phase last for an arithmetically increasing number of conflicts.
222 bool maybe_enable_phase_saving_ = true;
223 int64_t polarity_phase_ = 0;
224 int64_t num_conflicts_until_rephase_ = 1000;
225
226 // The longest partial assignment since the last reset.
227 std::vector<Literal> best_partial_assignment_;
228
229 // Used in initial polarity computation.
231
232 // Used in InitializeVariableOrdering().
233 std::vector<BooleanVariable> tmp_variables_;
234};
235
236} // namespace sat
237} // namespace operations_research
238
239#endif // OR_TOOLS_SAT_SAT_DECISION_H_
Class that owns everything related to a particular optimization model.
Definition: sat/model.h:38
std::vector< std::pair< Literal, double > > AllPreferences() const
void IncreaseNumVariables(int num_variables)
Definition: sat_decision.cc:28
void SetAssignmentPreference(Literal literal, double weight)
void MaybeEnablePhaseSaving(bool save_phase)
Definition: sat_decision.h:86
void Untrail(int target_trail_index)
void BumpVariableActivities(const std::vector< Literal > &literals)
void UpdateWeightedSign(const std::vector< LiteralWithCoeff > &terms, Coefficient rhs)
IntVar * var
Definition: expr_array.cc:1874
GRBmodel * model
std::tuple< int64_t, int64_t, const double > Coefficient
Collection of objects used to extend the Constraint Solver library.
Literal literal
Definition: optimization.cc:85
int64_t weight
Definition: pack.cc:510