OR-Tools  9.2
find_graph_symmetries.cc
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1// Copyright 2010-2021 Google LLC
2// Licensed under the Apache License, Version 2.0 (the "License");
3// you may not use this file except in compliance with the License.
4// You may obtain a copy of the License at
5//
6// http://www.apache.org/licenses/LICENSE-2.0
7//
8// Unless required by applicable law or agreed to in writing, software
9// distributed under the License is distributed on an "AS IS" BASIS,
10// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
11// See the License for the specific language governing permissions and
12// limitations under the License.
13
15
16#include <algorithm>
17#include <cstdint>
18#include <limits>
19#include <numeric>
20
21#include "absl/memory/memory.h"
22#include "absl/status/status.h"
23#include "absl/strings/str_format.h"
24#include "absl/strings/str_join.h"
25#include "absl/time/clock.h"
26#include "absl/time/time.h"
33#include "ortools/graph/util.h"
34
35ABSL_FLAG(bool, minimize_permutation_support_size, false,
36 "Tweak the algorithm to try and minimize the support size"
37 " of the generators produced. This may negatively impact the"
38 " performance, but works great on the sat_holeXXX benchmarks"
39 " to reduce the support size.");
40
41namespace operations_research {
42
44
45namespace {
46// Some routines used below.
47void SwapFrontAndBack(std::vector<int>* v) {
48 DCHECK(!v->empty());
49 std::swap((*v)[0], v->back());
50}
51
52bool PartitionsAreCompatibleAfterPartIndex(const DynamicPartition& p1,
53 const DynamicPartition& p2,
54 int part_index) {
55 const int num_parts = p1.NumParts();
56 if (p2.NumParts() != num_parts) return false;
57 for (int p = part_index; p < num_parts; ++p) {
58 if (p1.SizeOfPart(p) != p2.SizeOfPart(p) ||
59 p1.ParentOfPart(p) != p2.ParentOfPart(p)) {
60 return false;
61 }
62 }
63 return true;
64}
65
66// Whether the "l1" list maps to "l2" under the permutation "permutation".
67// This method uses a transient bitmask on all the elements, which
68// should be entirely false before the call (and will be restored as such
69// after it).
70//
71// TODO(user): Make this method support multi-elements (i.e. an element may
72// be repeated in the list), and see if that's sufficient to make the whole
73// graph symmetry finder support multi-arcs.
74template <class List>
75bool ListMapsToList(const List& l1, const List& l2,
76 const DynamicPermutation& permutation,
77 std::vector<bool>* tmp_node_mask) {
78 int num_elements_delta = 0;
79 bool match = true;
80 for (const int mapped_x : l2) {
81 ++num_elements_delta;
82 (*tmp_node_mask)[mapped_x] = true;
83 }
84 for (const int x : l1) {
85 --num_elements_delta;
86 const int mapped_x = permutation.ImageOf(x);
87 if (!(*tmp_node_mask)[mapped_x]) {
88 match = false;
89 break;
90 }
91 (*tmp_node_mask)[mapped_x] = false;
92 }
93 if (num_elements_delta != 0) match = false;
94 if (!match) {
95 // We need to clean up tmp_node_mask.
96 for (const int x : l2) (*tmp_node_mask)[x] = false;
97 }
98 return match;
99}
100} // namespace
101
102GraphSymmetryFinder::GraphSymmetryFinder(const Graph& graph, bool is_undirected)
103 : graph_(graph),
104 tmp_dynamic_permutation_(NumNodes()),
105 tmp_node_mask_(NumNodes(), false),
106 tmp_degree_(NumNodes(), 0),
107 tmp_nodes_with_degree_(NumNodes() + 1) {
108 // Set up an "unlimited" time limit by default.
109 time_limit_ = &dummy_time_limit_;
110 tmp_partition_.Reset(NumNodes());
111 if (is_undirected) {
112 DCHECK(GraphIsSymmetric(graph));
113 } else {
114 // Compute the reverse adjacency lists.
115 // First pass: compute the total in-degree of all nodes and put it in
116 // reverse_adj_list_index (shifted by two; see below why).
117 reverse_adj_list_index_.assign(graph.num_nodes() + /*shift*/ 2, 0);
118 for (const int node : graph.AllNodes()) {
119 for (const int arc : graph.OutgoingArcs(node)) {
120 ++reverse_adj_list_index_[graph.Head(arc) + /*shift*/ 2];
121 }
122 }
123 // Second pass: apply a cumulative sum over reverse_adj_list_index.
124 // After that, reverse_adj_list contains:
125 // [0, 0, in_degree(node0), in_degree(node0) + in_degree(node1), ...]
126 std::partial_sum(reverse_adj_list_index_.begin() + /*shift*/ 2,
127 reverse_adj_list_index_.end(),
128 reverse_adj_list_index_.begin() + /*shift*/ 2);
129 // Third pass: populate "flattened_reverse_adj_lists", using
130 // reverse_adj_list_index[i] as a dynamic pointer to the yet-unpopulated
131 // area of the reverse adjacency list of node #i.
132 flattened_reverse_adj_lists_.assign(graph.num_arcs(), -1);
133 for (const int node : graph.AllNodes()) {
134 for (const int arc : graph.OutgoingArcs(node)) {
135 flattened_reverse_adj_lists_[reverse_adj_list_index_[graph.Head(arc) +
136 /*shift*/ 1]++] =
137 node;
138 }
139 }
140 // The last pass shifted reverse_adj_list_index, so it's now as we want it:
141 // [0, in_degree(node0), in_degree(node0) + in_degree(node1), ...]
142 if (DEBUG_MODE) {
143 DCHECK_EQ(graph.num_arcs(), reverse_adj_list_index_[graph.num_nodes()]);
144 for (const int i : flattened_reverse_adj_lists_) DCHECK_NE(i, -1);
145 }
146 }
147}
148
150 const DynamicPermutation& permutation) const {
151 for (const int base : permutation.AllMappingsSrc()) {
152 const int image = permutation.ImageOf(base);
153 if (image == base) continue;
154 if (!ListMapsToList(graph_[base], graph_[image], permutation,
155 &tmp_node_mask_)) {
156 return false;
157 }
158 }
159 if (!reverse_adj_list_index_.empty()) {
160 // The graph was not symmetric: we must also check the incoming arcs
161 // to displaced nodes.
162 for (const int base : permutation.AllMappingsSrc()) {
163 const int image = permutation.ImageOf(base);
164 if (image == base) continue;
165 if (!ListMapsToList(TailsOfIncomingArcsTo(base),
166 TailsOfIncomingArcsTo(image), permutation,
167 &tmp_node_mask_)) {
168 return false;
169 }
170 }
171 }
172 return true;
173}
174
175namespace {
176// Specialized subroutine, to avoid code duplication: see its call site
177// and its self-explanatory code.
178template <class T>
179inline void IncrementCounterForNonSingletons(const T& nodes,
180 const DynamicPartition& partition,
181 std::vector<int>* node_count,
182 std::vector<int>* nodes_seen,
183 int64_t* num_operations) {
184 *num_operations += nodes.end() - nodes.begin();
185 for (const int node : nodes) {
186 if (partition.ElementsInSamePartAs(node).size() == 1) continue;
187 const int count = ++(*node_count)[node];
188 if (count == 1) nodes_seen->push_back(node);
189 }
190}
191} // namespace
192
194 int first_unrefined_part_index, DynamicPartition* partition) {
195 // Rename, for readability of the code below.
196 std::vector<int>& tmp_nodes_with_nonzero_degree = tmp_stack_;
197
198 // This function is the main bottleneck of the whole algorithm. We count the
199 // number of blocks in the inner-most loops in num_operations. At the end we
200 // will multiply it by a factor to have some deterministic time that we will
201 // append to the deterministic time counter.
202 //
203 // TODO(user): We are really imprecise in our counting, but it is fine. We
204 // just need a way to enforce a deterministic limit on the computation effort.
205 int64_t num_operations = 0;
206
207 // Assuming that the partition was refined based on the adjacency on
208 // parts [0 .. first_unrefined_part_index) already, we simply need to
209 // refine parts first_unrefined_part_index ... NumParts()-1, the latter bound
210 // being a moving target:
211 // When a part #p < first_unrefined_part_index gets modified, it's always
212 // split in two: itself, and a new part #p'. Since #p was already refined
213 // on, we only need to further refine on *one* of its two split parts.
214 // And this will be done because p' > first_unrefined_part_index.
215 //
216 // Thus, the following loop really does the full recursive refinement as
217 // advertised.
218 std::vector<bool> adjacency_directions(1, /*outgoing*/ true);
219 if (!reverse_adj_list_index_.empty()) {
220 adjacency_directions.push_back(false); // Also look at incoming arcs.
221 }
222 for (int part_index = first_unrefined_part_index;
223 part_index < partition->NumParts(); // Moving target!
224 ++part_index) {
225 for (const bool outgoing_adjacency : adjacency_directions) {
226 // Count the aggregated degree of all nodes, only looking at arcs that
227 // come from/to the current part.
228 if (outgoing_adjacency) {
229 for (const int node : partition->ElementsInPart(part_index)) {
230 IncrementCounterForNonSingletons(
231 graph_[node], *partition, &tmp_degree_,
232 &tmp_nodes_with_nonzero_degree, &num_operations);
233 }
234 } else {
235 for (const int node : partition->ElementsInPart(part_index)) {
236 IncrementCounterForNonSingletons(
237 TailsOfIncomingArcsTo(node), *partition, &tmp_degree_,
238 &tmp_nodes_with_nonzero_degree, &num_operations);
239 }
240 }
241 // Group the nodes by (nonzero) degree. Remember the maximum degree.
242 int max_degree = 0;
243 num_operations += 3 + tmp_nodes_with_nonzero_degree.size();
244 for (const int node : tmp_nodes_with_nonzero_degree) {
245 const int degree = tmp_degree_[node];
246 tmp_degree_[node] = 0; // To clean up after us.
247 max_degree = std::max(max_degree, degree);
248 tmp_nodes_with_degree_[degree].push_back(node);
249 }
250 tmp_nodes_with_nonzero_degree.clear(); // To clean up after us.
251 // For each degree, refine the partition by the set of nodes with that
252 // degree.
253 for (int degree = 1; degree <= max_degree; ++degree) {
254 // We use a manually tuned factor 3 because Refine() does quite a bit of
255 // operations for each node in its argument.
256 num_operations += 1 + 3 * tmp_nodes_with_degree_[degree].size();
257 partition->Refine(tmp_nodes_with_degree_[degree]);
258 tmp_nodes_with_degree_[degree].clear(); // To clean up after us.
259 }
260 }
261 }
262
263 // The coefficient was manually tuned (only on a few instances) so that the
264 // time is roughly correlated with seconds on a fast desktop computer from
265 // 2020.
266 time_limit_->AdvanceDeterministicTime(1e-8 *
267 static_cast<double>(num_operations));
268}
269
271 int node, DynamicPartition* partition, std::vector<int>* new_singletons) {
272 const int original_num_parts = partition->NumParts();
273 partition->Refine(std::vector<int>(1, node));
274 RecursivelyRefinePartitionByAdjacency(partition->PartOf(node), partition);
275
276 // Explore the newly refined parts to gather all the new singletons.
277 if (new_singletons != nullptr) {
278 new_singletons->clear();
279 for (int p = original_num_parts; p < partition->NumParts(); ++p) {
280 const int parent = partition->ParentOfPart(p);
281 // We may see the same singleton parent several times, so we guard them
282 // with the tmp_node_mask_ boolean vector.
283 if (!tmp_node_mask_[parent] && parent < original_num_parts &&
284 partition->SizeOfPart(parent) == 1) {
285 tmp_node_mask_[parent] = true;
286 new_singletons->push_back(*partition->ElementsInPart(parent).begin());
287 }
288 if (partition->SizeOfPart(p) == 1) {
289 new_singletons->push_back(*partition->ElementsInPart(p).begin());
290 }
291 }
292 // Reset tmp_node_mask_.
293 for (int p = original_num_parts; p < partition->NumParts(); ++p) {
294 tmp_node_mask_[partition->ParentOfPart(p)] = false;
295 }
296 }
297}
298
299namespace {
300void MergeNodeEquivalenceClassesAccordingToPermutation(
301 const SparsePermutation& perm, MergingPartition* node_equivalence_classes,
302 DenseDoublyLinkedList* sorted_representatives) {
303 for (int c = 0; c < perm.NumCycles(); ++c) {
304 // TODO(user): use the global element->image iterator when it exists.
305 int prev = -1;
306 for (const int e : perm.Cycle(c)) {
307 if (prev >= 0) {
308 const int removed_representative =
309 node_equivalence_classes->MergePartsOf(prev, e);
310 if (sorted_representatives != nullptr && removed_representative != -1) {
311 sorted_representatives->Remove(removed_representative);
312 }
313 }
314 prev = e;
315 }
316 }
317}
318
319// Subroutine used by FindSymmetries(); see its call site. This finds and
320// outputs (in "pruned_other_nodes") the list of all representatives (under
321// "node_equivalence_classes") that are in the same part as
322// "representative_node" in "partition"; other than "representative_node"
323// itself.
324// "node_equivalence_classes" must be compatible with "partition", i.e. two
325// nodes that are in the same equivalence class must also be in the same part.
326//
327// To do this in O(output size), we also need the
328// "representatives_sorted_by_index_in_partition" data structure: the
329// representatives of the nodes of the targeted part are contiguous in that
330// linked list.
331void GetAllOtherRepresentativesInSamePartAs(
332 int representative_node, const DynamicPartition& partition,
333 const DenseDoublyLinkedList& representatives_sorted_by_index_in_partition,
334 MergingPartition* node_equivalence_classes, // Only for debugging.
335 std::vector<int>* pruned_other_nodes) {
336 pruned_other_nodes->clear();
337 const int part_index = partition.PartOf(representative_node);
338 // Iterate on all contiguous representatives after the initial one...
339 int repr = representative_node;
340 while (true) {
341 DCHECK_EQ(repr, node_equivalence_classes->GetRoot(repr));
342 repr = representatives_sorted_by_index_in_partition.Prev(repr);
343 if (repr < 0 || partition.PartOf(repr) != part_index) break;
344 pruned_other_nodes->push_back(repr);
345 }
346 // ... and then on all contiguous representatives *before* it.
347 repr = representative_node;
348 while (true) {
349 DCHECK_EQ(repr, node_equivalence_classes->GetRoot(repr));
350 repr = representatives_sorted_by_index_in_partition.Next(repr);
351 if (repr < 0 || partition.PartOf(repr) != part_index) break;
352 pruned_other_nodes->push_back(repr);
353 }
354
355 // This code is a bit tricky, so we check that we're doing it right, by
356 // comparing its output to the brute-force, O(Part size) version.
357 // This also (partly) verifies that
358 // "representatives_sorted_by_index_in_partition" is what it claims it is.
359 if (DEBUG_MODE) {
360 std::vector<int> expected_output;
361 for (const int e : partition.ElementsInPart(part_index)) {
362 if (node_equivalence_classes->GetRoot(e) != representative_node) {
363 expected_output.push_back(e);
364 }
365 }
366 node_equivalence_classes->KeepOnlyOneNodePerPart(&expected_output);
367 for (int& x : expected_output) x = node_equivalence_classes->GetRoot(x);
368 std::sort(expected_output.begin(), expected_output.end());
369 std::vector<int> sorted_output = *pruned_other_nodes;
370 std::sort(sorted_output.begin(), sorted_output.end());
371 DCHECK_EQ(absl::StrJoin(expected_output, " "),
372 absl::StrJoin(sorted_output, " "));
373 }
374}
375} // namespace
376
378 std::vector<int>* node_equivalence_classes_io,
379 std::vector<std::unique_ptr<SparsePermutation>>* generators,
380 std::vector<int>* factorized_automorphism_group_size,
382 // Initialization.
383 time_limit_ = time_limit == nullptr ? &dummy_time_limit_ : time_limit;
384 IF_STATS_ENABLED(stats_.initialization_time.StartTimer());
385 generators->clear();
386 factorized_automorphism_group_size->clear();
387 if (node_equivalence_classes_io->size() != NumNodes()) {
388 return absl::Status(absl::StatusCode::kInvalidArgument,
389 "Invalid 'node_equivalence_classes_io'.");
390 }
391 DynamicPartition base_partition(*node_equivalence_classes_io);
392 // Break all inherent asymmetries in the graph.
393 {
394 ScopedTimeDistributionUpdater u(&stats_.initialization_refine_time);
395 RecursivelyRefinePartitionByAdjacency(/*first_unrefined_part_index=*/0,
396 &base_partition);
397 }
398 if (time_limit_->LimitReached()) {
399 return absl::Status(absl::StatusCode::kDeadlineExceeded,
400 "During the initial refinement.");
401 }
402 VLOG(4) << "Base partition: "
404
405 MergingPartition node_equivalence_classes(NumNodes());
406 std::vector<std::vector<int>> permutations_displacing_node(NumNodes());
407 std::vector<int> potential_root_image_nodes;
408 IF_STATS_ENABLED(stats_.initialization_time.StopTimerAndAddElapsedTime());
409
410 // To find all permutations of the Graph that satisfy the current partition,
411 // we pick an element v that is not in a singleton part, and we
412 // split the search in two phases:
413 // 1) Find (the generators of) all permutations that keep v invariant.
414 // 2) For each w in PartOf(v) such that w != v:
415 // find *one* permutation that maps v to w, if it exists.
416 // if it does exists, add this to the generators.
417 //
418 // The part 1) is recursive.
419 //
420 // Since we can't really use true recursion because it will be too deep for
421 // the stack, we implement it iteratively. To do that, we unroll 1):
422 // the "invariant dive" is a single pass that successively refines the node
423 // base_partition with elements from non-singleton parts (the 'invariant
424 // node'), until all parts are singletons.
425 // We remember which nodes we picked as invariants, and also the successive
426 // partition sizes as we refine it, to allow us to backtrack.
427 // Then we'll perform 2) in the reverse order, backtracking the stack from 1)
428 // as using another dedicated stack for the search (see below).
429 IF_STATS_ENABLED(stats_.invariant_dive_time.StartTimer());
430 struct InvariantDiveState {
431 int invariant_node;
432 int num_parts_before_refinement;
433
434 InvariantDiveState(int node, int num_parts)
435 : invariant_node(node), num_parts_before_refinement(num_parts) {}
436 };
437 std::vector<InvariantDiveState> invariant_dive_stack;
438 // TODO(user): experiment with, and briefly describe the results of various
439 // algorithms for picking the invariant node:
440 // - random selection
441 // - highest/lowest degree first
442 // - enumerate by part index; or by part size
443 // - etc.
444 for (int invariant_node = 0; invariant_node < NumNodes(); ++invariant_node) {
445 if (base_partition.ElementsInSamePartAs(invariant_node).size() == 1) {
446 continue;
447 }
448 invariant_dive_stack.push_back(
449 InvariantDiveState(invariant_node, base_partition.NumParts()));
450 DistinguishNodeInPartition(invariant_node, &base_partition, nullptr);
451 VLOG(4) << "Invariant dive: invariant node = " << invariant_node
452 << "; partition after: "
454 if (time_limit_->LimitReached()) {
455 return absl::Status(absl::StatusCode::kDeadlineExceeded,
456 "During the invariant dive.");
457 }
458 }
459 DenseDoublyLinkedList representatives_sorted_by_index_in_partition(
460 base_partition.ElementsInHierarchicalOrder());
461 DynamicPartition image_partition = base_partition;
462 IF_STATS_ENABLED(stats_.invariant_dive_time.StopTimerAndAddElapsedTime());
463 // Now we've dived to the bottom: we're left with the identity permutation,
464 // which we don't need as a generator. We move on to phase 2).
465
466 IF_STATS_ENABLED(stats_.main_search_time.StartTimer());
467 while (!invariant_dive_stack.empty()) {
468 if (time_limit_->LimitReached()) break;
469 // Backtrack the last step of 1) (the invariant dive).
470 IF_STATS_ENABLED(stats_.invariant_unroll_time.StartTimer());
471 const int root_node = invariant_dive_stack.back().invariant_node;
472 const int base_num_parts =
473 invariant_dive_stack.back().num_parts_before_refinement;
474 invariant_dive_stack.pop_back();
475 base_partition.UndoRefineUntilNumPartsEqual(base_num_parts);
476 image_partition.UndoRefineUntilNumPartsEqual(base_num_parts);
477 VLOG(4) << "Backtracking invariant dive: root node = " << root_node
478 << "; partition: "
480
481 // Now we'll try to map "root_node" to all image nodes that seem compatible
482 // and that aren't "root_node" itself.
483 //
484 // Doing so, we're able to detect potential bad (or good) matches by
485 // refining the 'base' partition with "root_node"; and refining the
486 // 'image' partition (which represents the partition of images nodes,
487 // i.e. the nodes after applying the currently implicit permutation)
488 // with that candidate image node: if the two partitions don't match, then
489 // the candidate image isn't compatible.
490 // If the partitions do match, we might either find the underlying
491 // permutation directly, or we might need to further try and map other
492 // nodes to their image: this is a recursive search with backtracking.
493
494 // The potential images of root_node are the nodes in its part. They can be
495 // pruned by the already computed equivalence classes.
496 // TODO(user): better elect the representative of each equivalence class
497 // in order to reduce the permutation support down the line
498 // TODO(user): Don't build a list; but instead use direct, inline iteration
499 // on the representatives in the while() loop below, to benefit from the
500 // incremental merging of the equivalence classes.
501 DCHECK_EQ(1, node_equivalence_classes.NumNodesInSamePartAs(root_node));
502 GetAllOtherRepresentativesInSamePartAs(
503 root_node, base_partition, representatives_sorted_by_index_in_partition,
504 &node_equivalence_classes, &potential_root_image_nodes);
505 DCHECK(!potential_root_image_nodes.empty());
506 IF_STATS_ENABLED(stats_.invariant_unroll_time.StopTimerAndAddElapsedTime());
507
508 // Try to map "root_node" to all of its potential images. For each image,
509 // we only care about finding a single compatible permutation, if it exists.
510 while (!potential_root_image_nodes.empty()) {
511 if (time_limit_->LimitReached()) break;
512 VLOG(4) << "Potential (pruned) images of root node " << root_node
513 << " left: [" << absl::StrJoin(potential_root_image_nodes, " ")
514 << "].";
515 const int root_image_node = potential_root_image_nodes.back();
516 VLOG(4) << "Trying image of root node: " << root_image_node;
517
518 std::unique_ptr<SparsePermutation> permutation =
519 FindOneSuitablePermutation(root_node, root_image_node,
520 &base_partition, &image_partition,
521 *generators, permutations_displacing_node);
522
523 if (permutation != nullptr) {
524 ScopedTimeDistributionUpdater u(&stats_.permutation_output_time);
525 // We found a permutation. We store it in the list of generators, and
526 // further prune out the remaining 'root' image candidates, taking into
527 // account the permutation we just found.
528 MergeNodeEquivalenceClassesAccordingToPermutation(
529 *permutation, &node_equivalence_classes,
530 &representatives_sorted_by_index_in_partition);
531 // HACK(user): to make sure that we keep root_image_node as the
532 // representant of its part, we temporarily move it to the front
533 // of the vector, then move it again to the back so that it gets
534 // deleted by the pop_back() below.
535 SwapFrontAndBack(&potential_root_image_nodes);
536 node_equivalence_classes.KeepOnlyOneNodePerPart(
537 &potential_root_image_nodes);
538 SwapFrontAndBack(&potential_root_image_nodes);
539
540 // Register it onto the permutations_displacing_node vector.
541 const int permutation_index = static_cast<int>(generators->size());
542 for (const int node : permutation->Support()) {
543 permutations_displacing_node[node].push_back(permutation_index);
544 }
545
546 // Move the permutation to the generator list (this also transfers
547 // ownership).
548 generators->push_back(std::move(permutation));
549 }
550
551 potential_root_image_nodes.pop_back();
552 }
553
554 // We keep track of the size of the orbit of 'root_node' under the
555 // current subgroup: this is one of the factors of the total group size.
556 // TODO(user): better, more complete explanation.
557 factorized_automorphism_group_size->push_back(
558 node_equivalence_classes.NumNodesInSamePartAs(root_node));
559 }
560 node_equivalence_classes.FillEquivalenceClasses(node_equivalence_classes_io);
561 IF_STATS_ENABLED(stats_.main_search_time.StopTimerAndAddElapsedTime());
562 IF_STATS_ENABLED(stats_.SetPrintOrder(StatsGroup::SORT_BY_NAME));
563 IF_STATS_ENABLED(LOG(INFO) << "Statistics: " << stats_.StatString());
564 if (time_limit_->LimitReached()) {
565 return absl::Status(absl::StatusCode::kDeadlineExceeded,
566 "Some automorphisms were found, but probably not all.");
567 }
568 return ::absl::OkStatus();
569}
570
571namespace {
572// This method can be easily understood in the context of
573// ConfirmFullMatchOrFindNextMappingDecision(): see its call sites.
574// Knowing that we want to map some element of part #part_index of
575// "base_partition" to part #part_index of "image_partition", pick the "best"
576// such mapping, for the global search algorithm.
577inline void GetBestMapping(const DynamicPartition& base_partition,
578 const DynamicPartition& image_partition,
579 int part_index, int* base_node, int* image_node) {
580 // As of pending CL 66620435, we've loosely tried three variants of
581 // GetBestMapping():
582 // 1) Just take the first element of the base part, map it to the first
583 // element of the image part.
584 // 2) Just take the first element of the base part, and map it to itself if
585 // possible, else map it to the first element of the image part
586 // 3) Scan all elements of the base parts until we find one that can map to
587 // itself. If there isn't one; we just fall back to the strategy 1).
588 //
589 // Variant 2) gives the best results on most benchmarks, in terms of speed,
590 // but 3) yields much smaller supports for the sat_holeXXX benchmarks, as
591 // long as it's combined with the other tweak enabled by
592 // FLAGS_minimize_permutation_support_size.
593 if (absl::GetFlag(FLAGS_minimize_permutation_support_size)) {
594 // Variant 3).
595 for (const int node : base_partition.ElementsInPart(part_index)) {
596 if (image_partition.PartOf(node) == part_index) {
597 *image_node = *base_node = node;
598 return;
599 }
600 }
601 *base_node = *base_partition.ElementsInPart(part_index).begin();
602 *image_node = *image_partition.ElementsInPart(part_index).begin();
603 return;
604 }
605
606 // Variant 2).
607 *base_node = *base_partition.ElementsInPart(part_index).begin();
608 if (image_partition.PartOf(*base_node) == part_index) {
609 *image_node = *base_node;
610 } else {
611 *image_node = *image_partition.ElementsInPart(part_index).begin();
612 }
613}
614} // namespace
615
616// TODO(user): refactor this method and its submethods into a dedicated class
617// whose members will be ominously accessed by all the class methods; most
618// notably the search state stack. This may improve readability.
619std::unique_ptr<SparsePermutation>
620GraphSymmetryFinder::FindOneSuitablePermutation(
621 int root_node, int root_image_node, DynamicPartition* base_partition,
622 DynamicPartition* image_partition,
623 const std::vector<std::unique_ptr<SparsePermutation>>&
624 generators_found_so_far,
625 const std::vector<std::vector<int>>& permutations_displacing_node) {
626 // DCHECKs() and statistics.
627 ScopedTimeDistributionUpdater search_time_updater(&stats_.search_time);
628 DCHECK_EQ("", tmp_dynamic_permutation_.DebugString());
629 DCHECK_EQ(base_partition->DebugString(DynamicPartition::SORT_BY_PART),
630 image_partition->DebugString(DynamicPartition::SORT_BY_PART));
631 DCHECK(search_states_.empty());
632
633 // These will be used during the search. See their usage.
634 std::vector<int> base_singletons;
635 std::vector<int> image_singletons;
636 int next_base_node;
637 int next_image_node;
638 int min_potential_mismatching_part_index;
639 std::vector<int> next_potential_image_nodes;
640
641 // Initialize the search: we can already distinguish "root_node" in the base
642 // partition. See the comment below.
643 search_states_.emplace_back(
644 /*base_node=*/root_node, /*first_image_node=*/-1,
645 /*num_parts_before_trying_to_map_base_node=*/base_partition->NumParts(),
646 /*min_potential_mismatching_part_index=*/base_partition->NumParts());
647 // We inject the image node directly as the "remaining_pruned_image_nodes".
648 search_states_.back().remaining_pruned_image_nodes.assign(1, root_image_node);
649 {
650 ScopedTimeDistributionUpdater u(&stats_.initial_search_refine_time);
651 DistinguishNodeInPartition(root_node, base_partition, &base_singletons);
652 }
653 while (!search_states_.empty()) {
654 if (time_limit_->LimitReached()) return nullptr;
655 // When exploring a SearchState "ss", we're supposed to have:
656 // - A base_partition that has already been refined on ss->base_node.
657 // (base_singleton is the list of singletons created on the base
658 // partition during that refinement).
659 // - A non-empty list of potential image nodes (we'll try them in reverse
660 // order).
661 // - An image partition that hasn't been refined yet.
662 //
663 // Also, one should note that the base partition (before its refinement on
664 // base_node) was deemed compatible with the image partition as it is now.
665 const SearchState& ss = search_states_.back();
666 const int image_node = ss.first_image_node >= 0
667 ? ss.first_image_node
668 : ss.remaining_pruned_image_nodes.back();
669
670 // Statistics, DCHECKs.
671 IF_STATS_ENABLED(stats_.search_depth.Add(search_states_.size()));
672 DCHECK_EQ(ss.num_parts_before_trying_to_map_base_node,
673 image_partition->NumParts());
674
675 // Apply the decision: map base_node to image_node. Since base_partition
676 // was already refined on base_node, we just need to refine image_partition.
677 {
678 ScopedTimeDistributionUpdater u(&stats_.search_refine_time);
679 DistinguishNodeInPartition(image_node, image_partition,
680 &image_singletons);
681 }
682 VLOG(4) << ss.DebugString();
683 VLOG(4) << base_partition->DebugString(DynamicPartition::SORT_BY_PART);
684 VLOG(4) << image_partition->DebugString(DynamicPartition::SORT_BY_PART);
685
686 // Run some diagnoses on the two partitions. There are many outcomes, so
687 // it's a bit complicated:
688 // 1) The partitions are incompatible
689 // - Because of a straightfoward criterion (size mismatch).
690 // - Because they are both fully refined (i.e. singletons only), yet the
691 // permutation induced by them is not a graph automorpshim.
692 // 2) The partitions induce a permutation (all their non-singleton parts are
693 // identical), and this permutation is a graph automorphism.
694 // 3) The partitions need further refinement:
695 // - Because some non-singleton parts aren't equal in the base and image
696 // partition
697 // - Or because they are a full match (i.e. may induce a permutation,
698 // like in 2)), but the induced permutation isn't a graph automorphism.
699 bool compatible = true;
700 {
701 ScopedTimeDistributionUpdater u(&stats_.quick_compatibility_time);
702 compatible = PartitionsAreCompatibleAfterPartIndex(
703 *base_partition, *image_partition,
704 ss.num_parts_before_trying_to_map_base_node);
705 u.AlsoUpdate(compatible ? &stats_.quick_compatibility_success_time
706 : &stats_.quick_compatibility_fail_time);
707 }
708 bool partitions_are_full_match = false;
709 if (compatible) {
710 {
712 &stats_.dynamic_permutation_refinement_time);
713 tmp_dynamic_permutation_.AddMappings(base_singletons, image_singletons);
714 }
715 ScopedTimeDistributionUpdater u(&stats_.map_election_std_time);
716 min_potential_mismatching_part_index =
717 ss.min_potential_mismatching_part_index;
718 partitions_are_full_match = ConfirmFullMatchOrFindNextMappingDecision(
719 *base_partition, *image_partition, tmp_dynamic_permutation_,
720 &min_potential_mismatching_part_index, &next_base_node,
721 &next_image_node);
722 u.AlsoUpdate(partitions_are_full_match
723 ? &stats_.map_election_std_full_match_time
724 : &stats_.map_election_std_mapping_time);
725 }
726 if (compatible && partitions_are_full_match) {
727 DCHECK_EQ(min_potential_mismatching_part_index,
728 base_partition->NumParts());
729 // We have a permutation candidate!
730 // Note(user): we also deal with (extremely rare) false positives for
731 // "partitions_are_full_match" here: in case they aren't a full match,
732 // IsGraphAutomorphism() will catch that; and we'll simply deepen the
733 // search.
734 bool is_automorphism = true;
735 {
736 ScopedTimeDistributionUpdater u(&stats_.automorphism_test_time);
737 is_automorphism = IsGraphAutomorphism(tmp_dynamic_permutation_);
738 u.AlsoUpdate(is_automorphism ? &stats_.automorphism_test_success_time
739 : &stats_.automorphism_test_fail_time);
740 }
741 if (is_automorphism) {
742 ScopedTimeDistributionUpdater u(&stats_.search_finalize_time);
743 // We found a valid permutation. We can return it, but first we
744 // must restore the partitions to their original state.
745 std::unique_ptr<SparsePermutation> sparse_permutation(
746 tmp_dynamic_permutation_.CreateSparsePermutation());
747 VLOG(4) << "Automorphism found: " << sparse_permutation->DebugString();
748 const int base_num_parts =
749 search_states_[0].num_parts_before_trying_to_map_base_node;
750 base_partition->UndoRefineUntilNumPartsEqual(base_num_parts);
751 image_partition->UndoRefineUntilNumPartsEqual(base_num_parts);
752 tmp_dynamic_permutation_.Reset();
753 search_states_.clear();
754
755 search_time_updater.AlsoUpdate(&stats_.search_time_success);
756 return sparse_permutation;
757 }
758
759 // The permutation isn't a valid automorphism. Either the partitions were
760 // fully refined, and we deem them incompatible, or they weren't, and we
761 // consider them as 'not a full match'.
762 VLOG(4) << "Permutation candidate isn't a valid automorphism.";
763 if (base_partition->NumParts() == NumNodes()) {
764 // Fully refined: the partitions are incompatible.
765 compatible = false;
766 ScopedTimeDistributionUpdater u(&stats_.dynamic_permutation_undo_time);
767 tmp_dynamic_permutation_.UndoLastMappings(&base_singletons);
768 } else {
769 ScopedTimeDistributionUpdater u(&stats_.map_reelection_time);
770 // TODO(user, viger): try to get the non-singleton part from
771 // DynamicPermutation in O(1). On some graphs like the symmetry of the
772 // mip problem lectsched-4-obj.mps.gz, this take the majority of the
773 // time!
774 int non_singleton_part = 0;
775 {
776 ScopedTimeDistributionUpdater u(&stats_.non_singleton_search_time);
777 while (base_partition->SizeOfPart(non_singleton_part) == 1) {
778 ++non_singleton_part;
779 DCHECK_LT(non_singleton_part, base_partition->NumParts());
780 }
781 }
782 time_limit_->AdvanceDeterministicTime(
783 1e-9 * static_cast<double>(non_singleton_part));
784
785 // The partitions are compatible, but we'll deepen the search on some
786 // non-singleton part. We can pick any base and image node in this case.
787 GetBestMapping(*base_partition, *image_partition, non_singleton_part,
788 &next_base_node, &next_image_node);
789 }
790 }
791
792 // Now we've fully diagnosed our partitions, and have already dealt with
793 // case 2). We're left to deal with 1) and 3).
794 //
795 // Case 1): partitions are incompatible.
796 if (!compatible) {
797 ScopedTimeDistributionUpdater u(&stats_.backtracking_time);
798 // We invalidate the current image node, and prune the remaining image
799 // nodes. We might be left with no other image nodes, which means that
800 // we'll backtrack, i.e. pop our current SearchState and invalidate the
801 // 'current' image node of the upper SearchState (which might lead to us
802 // backtracking it, and so on).
803 while (!search_states_.empty()) {
804 SearchState* const last_ss = &search_states_.back();
805 image_partition->UndoRefineUntilNumPartsEqual(
806 last_ss->num_parts_before_trying_to_map_base_node);
807 if (last_ss->first_image_node >= 0) {
808 // Find out and prune the remaining potential image nodes: there is
809 // no permutation that maps base_node -> image_node that is
810 // compatible with the current partition, so there can't be a
811 // permutation that maps base_node -> X either, for all X in the orbit
812 // of 'image_node' under valid permutations compatible with the
813 // current partition. Ditto for other potential image nodes.
814 //
815 // TODO(user): fix this: we should really be collecting all
816 // permutations displacing any node in "image_part", for the pruning
817 // to be really exhaustive. We could also consider alternative ways,
818 // like incrementally maintaining the list of permutations compatible
819 // with the partition so far.
820 const int part = image_partition->PartOf(last_ss->first_image_node);
821 last_ss->remaining_pruned_image_nodes.reserve(
822 image_partition->SizeOfPart(part));
823 last_ss->remaining_pruned_image_nodes.push_back(
824 last_ss->first_image_node);
825 for (const int e : image_partition->ElementsInPart(part)) {
826 if (e != last_ss->first_image_node) {
827 last_ss->remaining_pruned_image_nodes.push_back(e);
828 }
829 }
830 {
831 ScopedTimeDistributionUpdater u(&stats_.pruning_time);
832 PruneOrbitsUnderPermutationsCompatibleWithPartition(
833 *image_partition, generators_found_so_far,
834 permutations_displacing_node[last_ss->first_image_node],
835 &last_ss->remaining_pruned_image_nodes);
836 }
837 SwapFrontAndBack(&last_ss->remaining_pruned_image_nodes);
838 DCHECK_EQ(last_ss->remaining_pruned_image_nodes.back(),
839 last_ss->first_image_node);
840 last_ss->first_image_node = -1;
841 }
842 last_ss->remaining_pruned_image_nodes.pop_back();
843 if (!last_ss->remaining_pruned_image_nodes.empty()) break;
844
845 VLOG(4) << "Backtracking one level up.";
846 base_partition->UndoRefineUntilNumPartsEqual(
847 last_ss->num_parts_before_trying_to_map_base_node);
848 // If this was the root search state (i.e. we fully backtracked and
849 // will exit the search after that), we don't have mappings to undo.
850 // We run UndoLastMappings() anyway, because it's a no-op in that case.
851 tmp_dynamic_permutation_.UndoLastMappings(&base_singletons);
852 search_states_.pop_back();
853 }
854 // Continue the search.
855 continue;
856 }
857
858 // Case 3): we deepen the search.
859 // Since the search loop starts from an already-refined base_partition,
860 // we must do it here.
861 VLOG(4) << " Deepening the search.";
862 search_states_.emplace_back(
863 next_base_node, next_image_node,
864 /*num_parts_before_trying_to_map_base_node*/ base_partition->NumParts(),
865 min_potential_mismatching_part_index);
866 {
867 ScopedTimeDistributionUpdater u(&stats_.search_refine_time);
868 DistinguishNodeInPartition(next_base_node, base_partition,
869 &base_singletons);
870 }
871 }
872 // We exhausted the search; we didn't find any permutation.
873 search_time_updater.AlsoUpdate(&stats_.search_time_fail);
874 return nullptr;
875}
876
878GraphSymmetryFinder::TailsOfIncomingArcsTo(int node) const {
880 flattened_reverse_adj_lists_.begin() + reverse_adj_list_index_[node],
881 flattened_reverse_adj_lists_.begin() + reverse_adj_list_index_[node + 1]);
882}
883
884void GraphSymmetryFinder::PruneOrbitsUnderPermutationsCompatibleWithPartition(
885 const DynamicPartition& partition,
886 const std::vector<std::unique_ptr<SparsePermutation>>& permutations,
887 const std::vector<int>& permutation_indices, std::vector<int>* nodes) {
888 VLOG(4) << " Pruning [" << absl::StrJoin(*nodes, ", ") << "]";
889 // TODO(user): apply a smarter test to decide whether to do the pruning
890 // or not: we can accurately estimate the cost of pruning (iterate through
891 // all generators found so far) and its estimated benefit (the cost of
892 // the search below the state that we're currently in, times the expected
893 // number of pruned nodes). Sometimes it may be better to skip the
894 // pruning.
895 if (nodes->size() <= 1) return;
896
897 // Iterate on all targeted permutations. If they are compatible, apply
898 // them to tmp_partition_ which will contain the incrementally merged
899 // equivalence classes.
900 std::vector<int>& tmp_nodes_on_support =
901 tmp_stack_; // Rename, for readability.
902 DCHECK(tmp_nodes_on_support.empty());
903 // TODO(user): investigate further optimizations: maybe it's possible
904 // to incrementally maintain the set of permutations that is compatible
905 // with the current partition, instead of recomputing it here?
906 for (const int p : permutation_indices) {
907 const SparsePermutation& permutation = *permutations[p];
908 // First, a quick compatibility check: the permutation's cycles must be
909 // smaller or equal to the size of the part that they are included in.
910 bool compatible = true;
911 for (int c = 0; c < permutation.NumCycles(); ++c) {
912 const SparsePermutation::Iterator cycle = permutation.Cycle(c);
913 if (cycle.size() >
914 partition.SizeOfPart(partition.PartOf(*cycle.begin()))) {
915 compatible = false;
916 break;
917 }
918 }
919 if (!compatible) continue;
920 // Now the full compatibility check: each cycle of the permutation must
921 // be fully included in an image part.
922 for (int c = 0; c < permutation.NumCycles(); ++c) {
923 int part = -1;
924 for (const int node : permutation.Cycle(c)) {
925 if (partition.PartOf(node) != part) {
926 if (part >= 0) {
927 compatible = false;
928 break;
929 }
930 part = partition.PartOf(node); // Initilization of 'part'.
931 }
932 }
933 }
934 if (!compatible) continue;
935 // The permutation is fully compatible!
936 // TODO(user): ignore cycles that are outside of image_part.
937 MergeNodeEquivalenceClassesAccordingToPermutation(permutation,
938 &tmp_partition_, nullptr);
939 for (const int node : permutation.Support()) {
940 if (!tmp_node_mask_[node]) {
941 tmp_node_mask_[node] = true;
942 tmp_nodes_on_support.push_back(node);
943 }
944 }
945 }
946
947 // Apply the pruning.
948 tmp_partition_.KeepOnlyOneNodePerPart(nodes);
949
950 // Reset the "tmp_" structures sparsely.
951 for (const int node : tmp_nodes_on_support) {
952 tmp_node_mask_[node] = false;
953 tmp_partition_.ResetNode(node);
954 }
955 tmp_nodes_on_support.clear();
956 VLOG(4) << " Pruned: [" << absl::StrJoin(*nodes, ", ") << "]";
957}
958
959bool GraphSymmetryFinder::ConfirmFullMatchOrFindNextMappingDecision(
960 const DynamicPartition& base_partition,
961 const DynamicPartition& image_partition,
962 const DynamicPermutation& current_permutation_candidate,
963 int* min_potential_mismatching_part_index_io, int* next_base_node,
964 int* next_image_node) const {
965 *next_base_node = -1;
966 *next_image_node = -1;
967
968 // The following clause should be true most of the times, except in some
969 // specific use cases.
970 if (!absl::GetFlag(FLAGS_minimize_permutation_support_size)) {
971 // First, we try to map the loose ends of the current permutations: these
972 // loose ends can't be mapped to themselves, so we'll have to map them to
973 // something anyway.
974 for (const int loose_node : current_permutation_candidate.LooseEnds()) {
975 DCHECK_GT(base_partition.ElementsInSamePartAs(loose_node).size(), 1);
976 *next_base_node = loose_node;
977 const int root = current_permutation_candidate.RootOf(loose_node);
978 DCHECK_NE(root, loose_node);
979 if (image_partition.PartOf(root) == base_partition.PartOf(loose_node)) {
980 // We prioritize mapping a loose end to its own root (i.e. close a
981 // cycle), if possible, like here: we exit immediately.
982 *next_image_node = root;
983 return false;
984 }
985 }
986 if (*next_base_node != -1) {
987 // We found loose ends, but none that mapped to its own root. Just pick
988 // any valid image.
989 *next_image_node =
990 *image_partition
991 .ElementsInPart(base_partition.PartOf(*next_base_node))
992 .begin();
993 return false;
994 }
995 }
996
997 // If there is no loose node (i.e. the current permutation only has closed
998 // cycles), we fall back to picking any part that is different in the base and
999 // image partitions; because we know that some mapping decision will have to
1000 // be made there.
1001 // SUBTLE: we use "min_potential_mismatching_part_index_io" to incrementally
1002 // keep running this search (for a mismatching part) from where we left off.
1003 // TODO(user): implement a simpler search for a mismatching part: it's
1004 // trivially possible if the base partition maintains a hash set of all
1005 // Fprints of its parts, and if the image partition uses that to maintain the
1006 // list of 'different' non-singleton parts.
1007 const int initial_min_potential_mismatching_part_index =
1008 *min_potential_mismatching_part_index_io;
1009 for (; *min_potential_mismatching_part_index_io < base_partition.NumParts();
1010 ++*min_potential_mismatching_part_index_io) {
1011 const int p = *min_potential_mismatching_part_index_io;
1012 if (base_partition.SizeOfPart(p) != 1 &&
1013 base_partition.FprintOfPart(p) != image_partition.FprintOfPart(p)) {
1014 GetBestMapping(base_partition, image_partition, p, next_base_node,
1015 next_image_node);
1016 return false;
1017 }
1018
1019 const int parent = base_partition.ParentOfPart(p);
1020 if (parent < initial_min_potential_mismatching_part_index &&
1021 base_partition.SizeOfPart(parent) != 1 &&
1022 base_partition.FprintOfPart(parent) !=
1023 image_partition.FprintOfPart(parent)) {
1024 GetBestMapping(base_partition, image_partition, parent, next_base_node,
1025 next_image_node);
1026 return false;
1027 }
1028 }
1029
1030 // We didn't find an unequal part. DCHECK that our "incremental" check was
1031 // actually correct and that all non-singleton parts are indeed equal.
1032 if (DEBUG_MODE) {
1033 for (int p = 0; p < base_partition.NumParts(); ++p) {
1034 if (base_partition.SizeOfPart(p) != 1) {
1035 CHECK_EQ(base_partition.FprintOfPart(p),
1036 image_partition.FprintOfPart(p));
1037 }
1038 }
1039 }
1040 return true;
1041}
1042
1043std::string GraphSymmetryFinder::SearchState::DebugString() const {
1044 return absl::StrFormat(
1045 "SearchState{ base_node=%d, first_image_node=%d,"
1046 " remaining_pruned_image_nodes=[%s],"
1047 " num_parts_before_trying_to_map_base_node=%d }",
1048 base_node, first_image_node,
1049 absl::StrJoin(remaining_pruned_image_nodes, " "),
1050 num_parts_before_trying_to_map_base_node);
1051}
1052
1053} // namespace operations_research
int64_t max
Definition: alldiff_cst.cc:140
#define DCHECK_NE(val1, val2)
Definition: base/logging.h:891
#define CHECK_EQ(val1, val2)
Definition: base/logging.h:702
#define DCHECK_GT(val1, val2)
Definition: base/logging.h:895
#define DCHECK_LT(val1, val2)
Definition: base/logging.h:893
#define LOG(severity)
Definition: base/logging.h:420
#define DCHECK(condition)
Definition: base/logging.h:889
#define DCHECK_EQ(val1, val2)
Definition: base/logging.h:890
#define VLOG(verboselevel)
Definition: base/logging.h:983
IterablePart ElementsInPart(int i) const
void Refine(const std::vector< int > &distinguished_subset)
void UndoRefineUntilNumPartsEqual(int original_num_parts)
IterablePart ElementsInSamePartAs(int i) const
std::string DebugString(DebugStringSorting sorting) const
const std::vector< int > & ElementsInHierarchicalOrder() const
std::unique_ptr< SparsePermutation > CreateSparsePermutation() const
void UndoLastMappings(std::vector< int > *undone_mapping_src)
void AddMappings(const std::vector< int > &src, const std::vector< int > &dst)
const std::vector< int > & AllMappingsSrc() const
void RecursivelyRefinePartitionByAdjacency(int first_unrefined_part_index, DynamicPartition *partition)
bool IsGraphAutomorphism(const DynamicPermutation &permutation) const
void DistinguishNodeInPartition(int node, DynamicPartition *partition, std::vector< int > *new_singletons_or_null)
absl::Status FindSymmetries(std::vector< int > *node_equivalence_classes_io, std::vector< std::unique_ptr< SparsePermutation > > *generators, std::vector< int > *factorized_automorphism_group_size, TimeLimit *time_limit=nullptr)
GraphSymmetryFinder(const Graph &graph, bool is_undirected)
int MergePartsOf(int node1, int node2)
int FillEquivalenceClasses(std::vector< int > *node_equivalence_classes)
void KeepOnlyOneNodePerPart(std::vector< int > *nodes)
A simple class to enforce both an elapsed time limit and a deterministic time limit in the same threa...
Definition: time_limit.h:106
bool LimitReached()
Returns true when the external limit is true, or the deterministic time is over the deterministic lim...
Definition: time_limit.h:534
void AdvanceDeterministicTime(double deterministic_duration)
Advances the deterministic time.
Definition: time_limit.h:227
ArcIndexType num_arcs() const
Definition: graph.h:207
NodeIndexType num_nodes() const
Definition: graph.h:204
IntegerRange< NodeIndex > AllNodes() const
Definition: graph.h:937
NodeIndexType Head(ArcIndexType arc) const
Definition: graph.h:1315
BeginEndWrapper< OutgoingArcIterator > OutgoingArcs(NodeIndexType node) const
ModelSharedTimeLimit * time_limit
ABSL_FLAG(bool, minimize_permutation_support_size, false, "Tweak the algorithm to try and minimize the support size" " of the generators produced. This may negatively impact the" " performance, but works great on the sat_holeXXX benchmarks" " to reduce the support size.")
const int INFO
Definition: log_severity.h:31
const bool DEBUG_MODE
Definition: macros.h:24
void swap(IdMap< K, V > &a, IdMap< K, V > &b)
Definition: id_map.h:262
Collection of objects used to extend the Constraint Solver library.
DisabledScopedTimeDistributionUpdater ScopedTimeDistributionUpdater
Definition: stats.h:434
bool GraphIsSymmetric(const Graph &graph)
Definition: graph/util.h:218
int nodes
#define IF_STATS_ENABLED(instructions)
Definition: stats.h:437
std::vector< int >::const_iterator begin() const