C++ Reference

C++ Reference: Graph

cliques.h
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1 // Copyright 2010-2021 Google LLC
2 // Licensed under the Apache License, Version 2.0 (the "License");
3 // you may not use this file except in compliance with the License.
4 // You may obtain a copy of the License at
5 //
6 // http://www.apache.org/licenses/LICENSE-2.0
7 //
8 // Unless required by applicable law or agreed to in writing, software
9 // distributed under the License is distributed on an "AS IS" BASIS,
10 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
11 // See the License for the specific language governing permissions and
12 // limitations under the License.
13 
14 //
15 // Maximal clique algorithms, based on the Bron-Kerbosch algorithm.
16 // See http://en.wikipedia.org/wiki/Bron-Kerbosch_algorithm
17 // and
18 // C. Bron and J. Kerbosch, Joep, "Algorithm 457: finding all cliques of an
19 // undirected graph", CACM 16 (9): 575-577, 1973.
20 // http://dl.acm.org/citation.cfm?id=362367&bnc=1.
21 //
22 // Keywords: undirected graph, clique, clique cover, Bron, Kerbosch.
23 
24 #ifndef OR_TOOLS_GRAPH_CLIQUES_H_
25 #define OR_TOOLS_GRAPH_CLIQUES_H_
26 
27 #include <cstdint>
28 #include <functional>
29 #include <limits>
30 #include <numeric>
31 #include <vector>
32 
33 #include "absl/strings/str_cat.h"
34 #include "ortools/base/int_type.h"
35 #include "ortools/base/logging.h"
36 #include "ortools/base/strong_vector.h"
37 #include "ortools/util/time_limit.h"
38 
39 namespace operations_research {
40 
41 // Finds all maximal cliques, even of size 1, in the
42 // graph described by the graph callback. graph->Run(i, j) indicates
43 // if there is an arc between i and j.
44 // This function takes ownership of 'callback' and deletes it after it has run.
45 // If 'callback' returns true, then the search for cliques stops.
46 void FindCliques(std::function<bool(int, int)> graph, int node_count,
47  std::function<bool(const std::vector<int>&)> callback);
48 
49 // Covers the maximum number of arcs of the graph with cliques. The graph
50 // is described by the graph callback. graph->Run(i, j) indicates if
51 // there is an arc between i and j.
52 // This function takes ownership of 'callback' and deletes it after it has run.
53 // It calls 'callback' upon each clique.
54 // It ignores cliques of size 1.
55 void CoverArcsByCliques(std::function<bool(int, int)> graph, int node_count,
56  std::function<bool(const std::vector<int>&)> callback);
57 
58 // Possible return values of the callback for reporting cliques. The returned
59 // value determines whether the algorithm will continue the search.
60 enum class CliqueResponse {
61  // The algorithm will continue searching for other maximal cliques.
62  CONTINUE,
63  // The algorithm will stop the search immediately. The search can be resumed
64  // by calling BronKerboschAlgorithm::Run (resp. RunIterations) again.
65  STOP
66 };
67 
68 // The status value returned by BronKerboschAlgorithm::Run and
69 // BronKerboschAlgorithm::RunIterations.
71  // The algorithm has enumerated all maximal cliques.
72  COMPLETED,
73  // The search algorithm was interrupted either because it reached the
74  // iteration limit or because the clique callback returned
75  // CliqueResponse::STOP.
77 };
78 
79 // Implements the Bron-Kerbosch algorithm for finding maximal cliques.
80 // The graph is represented as a callback that gets two nodes as its arguments
81 // and it returns true if and only if there is an arc between the two nodes. The
82 // cliques are reported back to the user using a second callback.
83 //
84 // Typical usage:
85 // auto graph = [](int node1, int node2) { return true; };
86 // auto on_clique = [](const std::vector<int>& clique) {
87 // LOG(INFO) << "Clique!";
88 // };
89 //
90 // BronKerboschAlgorithm<int> bron_kerbosch(graph, num_nodes, on_clique);
91 // bron_kerbosch.Run();
92 //
93 // or:
94 //
95 // BronKerboschAlgorithm bron_kerbosch(graph, num_nodes, clique);
96 // bron_kerbosch.RunIterations(kMaxNumIterations);
97 //
98 // This is a non-recursive implementation of the Bron-Kerbosch algorithm with
99 // pivots as described in the paper by Bron and Kerbosch (1973) (the version 2
100 // algorithm in the paper).
101 // The basic idea of the algorithm is to incrementally build the cliques using
102 // depth-first search. During the search, the algorithm maintains two sets of
103 // candidates (nodes that are connected to all nodes in the current clique):
104 // - the "not" set - these are candidates that were already visited by the
105 // search and all the maximal cliques that contain them as a part of the
106 // current clique were already reported.
107 // - the actual candidates - these are candidates that were not visited yet, and
108 // they can be added to the clique.
109 // In each iteration, the algorithm does the first of the following actions that
110 // applies:
111 // A. If there are no actual candidates and there are candidates in the "not"
112 // set, or if all actual candidates are connected to the same node in the
113 // "not" set, the current clique can't be extended to a maximal clique that
114 // was not already reported. Return from the recursive call and move the
115 // selected candidate to the set "not".
116 // B. If there are no candidates at all, it means that the current clique can't
117 // be extended and that it is in fact a maximal clique. Report it to the user
118 // and return from the recursive call. Move the selected candidate to the set
119 // "not".
120 // C. Otherwise, there are actual candidates, extend the current clique with one
121 // of these candidates and process it recursively.
122 //
123 // To avoid unnecessary steps, the algorithm selects a pivot at each level of
124 // the recursion to guide the selection of candidates added to the current
125 // clique. The pivot can be either in the "not" set and among the actual
126 // candidates. The algorithm tries to move the pivot and all actual candidates
127 // connected to it to the set "not" as quickly as possible. This will fulfill
128 // the conditions of step A, and the search algorithm will be able to leave the
129 // current branch. Selecting a pivot that has the lowest number of disconnected
130 // nodes among the candidates can reduce the running time significantly.
131 //
132 // The worst-case maximal depth of the recursion is equal to the number of nodes
133 // in the graph, which makes the natural recursive implementation impractical
134 // for nodes with more than a few thousands of nodes. To avoid the limitation,
135 // this class simulates the recursion by maintaining a stack with the state at
136 // each level of the recursion. The algorithm then runs in a loop. In each
137 // iteration, the algorithm can do one or both of:
138 // 1. Return to the previous recursion level (step A or B of the algorithm) by
139 // removing the top state from the stack.
140 // 2. Select the next candidate and enter the next recursion level (step C of
141 // the algorithm) by adding a new state to the stack.
142 //
143 // The worst-case time complexity of the algorithm is O(3^(N/3)), and the memory
144 // complexity is O(N^2), where N is the number of nodes in the graph.
145 template <typename NodeIndex>
147  public:
148  // A callback called by the algorithm to test if there is an arc between a
149  // pair of nodes. The callback must return true if and only if there is an
150  // arc. Note that to function properly, the function must be symmetrical
151  // (represent an undirected graph).
152  using IsArcCallback = std::function<bool(NodeIndex, NodeIndex)>;
153  // A callback called by the algorithm to report a maximal clique to the user.
154  // The clique is returned as a list of nodes in the clique, in no particular
155  // order. The caller must make a copy of the vector if they want to keep the
156  // nodes.
157  //
158  // The return value of the callback controls how the algorithm continues after
159  // this clique. See the description of the values of 'CliqueResponse' for more
160  // details.
161  using CliqueCallback =
162  std::function<CliqueResponse(const std::vector<NodeIndex>&)>;
163 
164  // Initializes the Bron-Kerbosch algorithm for the given graph and clique
165  // callback function.
167  CliqueCallback clique_callback)
168  : is_arc_(std::move(is_arc)),
169  clique_callback_(std::move(clique_callback)),
170  num_nodes_(num_nodes) {}
171 
172  // Runs the Bron-Kerbosch algorithm for kint64max iterations. In practice,
173  // this is equivalent to running until completion or until the clique callback
174  // returns BronKerboschAlgorithmStatus::STOP. If the method returned because
175  // the search is finished, it will return COMPLETED; otherwise, it will return
176  // INTERRUPTED and it can be resumed by calling this method again.
178 
179  // Runs at most 'max_num_iterations' iterations of the Bron-Kerbosch
180  // algorithm. When this function returns INTERRUPTED, there is still work to
181  // be done to process all the cliques in the graph. In such case the method
182  // can be called again and it will resume the work where the previous call had
183  // stopped. When it returns COMPLETED any subsequent call to the method will
184  // resume the search from the beginning.
185  BronKerboschAlgorithmStatus RunIterations(int64_t max_num_iterations);
186 
187  // Runs at most 'max_num_iterations' iterations of the Bron-Kerbosch
188  // algorithm, until the time limit is exceeded or until all cliques are
189  // enumerated. When this function returns INTERRUPTED, there is still work to
190  // be done to process all the cliques in the graph. In such case the method
191  // can be called again and it will resume the work where the previous call had
192  // stopped. When it returns COMPLETED any subsequent call to the method will
193  // resume the search from the beginning.
194  BronKerboschAlgorithmStatus RunWithTimeLimit(int64_t max_num_iterations,
195  TimeLimit* time_limit);
196 
197  // Runs the Bron-Kerbosch algorithm for at most kint64max iterations, until
198  // the time limit is excceded or until all cliques are enumerated. In
199  // practice, running the algorithm for kint64max iterations is equivalent to
200  // running until completion or until the other stopping conditions apply. When
201  // this function returns INTERRUPTED, there is still work to be done to
202  // process all the cliques in the graph. In such case the method can be called
203  // again and it will resume the work where the previous call had stopped. When
204  // it returns COMPLETED any subsequent call to the method will resume the
205  // search from the beginning.
207  return RunWithTimeLimit(std::numeric_limits<int64_t>::max(), time_limit);
208  }
209 
210  private:
211  DEFINE_INT_TYPE(CandidateIndex, ptrdiff_t);
212 
213  // A data structure that maintains the variables of one "iteration" of the
214  // search algorithm. These are the variables that would normally be allocated
215  // on the stack in the recursive implementation.
216  //
217  // Note that most of the variables in the structure are explicitly left
218  // uninitialized by the constructor to avoid wasting resources on values that
219  // will be overwritten anyway. Most of the initialization is done in
220  // BronKerboschAlgorithm::InitializeState.
221  struct State {
222  State() {}
223  State(const State& other)
224  : pivot(other.pivot),
225  num_remaining_candidates(other.num_remaining_candidates),
226  candidates(other.candidates),
227  first_candidate_index(other.first_candidate_index),
228  candidate_for_recursion(other.candidate_for_recursion) {}
229 
230  State& operator=(const State& other) {
231  pivot = other.pivot;
232  num_remaining_candidates = other.num_remaining_candidates;
233  candidates = other.candidates;
234  first_candidate_index = other.first_candidate_index;
235  candidate_for_recursion = other.candidate_for_recursion;
236  return *this;
237  }
238 
239  // Moves the first candidate in the state to the "not" set. Assumes that the
240  // first candidate is also the pivot or a candidate disconnected from the
241  // pivot (as done by RunIteration).
242  inline void MoveFirstCandidateToNotSet() {
243  ++first_candidate_index;
244  --num_remaining_candidates;
245  }
246 
247  // Creates a human-readable representation of the current state.
248  std::string DebugString() {
249  std::string buffer;
250  absl::StrAppend(&buffer, "pivot = ", pivot,
251  "\nnum_remaining_candidates = ", num_remaining_candidates,
252  "\ncandidates = [");
253  for (CandidateIndex i(0); i < candidates.size(); ++i) {
254  if (i > 0) buffer += ", ";
255  absl::StrAppend(&buffer, candidates[i]);
256  }
257  absl::StrAppend(
258  &buffer, "]\nfirst_candidate_index = ", first_candidate_index.value(),
259  "\ncandidate_for_recursion = ", candidate_for_recursion.value());
260  return buffer;
261  }
262 
263  // The pivot node selected for the given level of the recursion.
264  NodeIndex pivot;
265  // The number of remaining candidates to be explored at the given level of
266  // the recursion; the number is computed as num_disconnected_nodes +
267  // pre_increment in the original algorithm.
268  int num_remaining_candidates;
269  // The list of nodes that are candidates for extending the current clique.
270  // This vector has the format proposed in the paper by Bron-Kerbosch; the
271  // first 'first_candidate_index' elements of the vector represent the
272  // "not" set of nodes that were already visited by the algorithm. The
273  // remaining elements are the actual candidates for extending the current
274  // clique.
275  // NOTE(user): We could store the delta between the iterations; however,
276  // we need to evaluate the impact this would have on the performance.
277  absl::StrongVector<CandidateIndex, NodeIndex> candidates;
278  // The index of the first actual candidate in 'candidates'. This number is
279  // also the number of elements of the "not" set stored at the beginning of
280  // 'candidates'.
281  CandidateIndex first_candidate_index;
282 
283  // The current position in candidates when looking for the pivot and/or the
284  // next candidate disconnected from the pivot.
285  CandidateIndex candidate_for_recursion;
286  };
287 
288  // The deterministic time coefficients for the push and pop operations of the
289  // Bron-Kerbosch algorithm. The coefficients are set to match approximately
290  // the running time in seconds on a recent workstation on the random graph
291  // benchmark.
292  // NOTE(user): PushState is not the only source of complexity in the
293  // algorithm, but non-negative linear least squares produced zero coefficients
294  // for all other deterministic counters tested during the benchmarking. When
295  // we optimize the algorithm, we might need to add deterministic time to the
296  // other places that may produce complexity, namely InitializeState, PopState
297  // and SelectCandidateIndexForRecursion.
298  static const double kPushStateDeterministicTimeSecondsPerCandidate;
299 
300  // Initializes the root state of the algorithm.
301  void Initialize();
302 
303  // Removes the top state from the state stack. This is equivalent to returning
304  // in the recursive implementation of the algorithm.
305  void PopState();
306 
307  // Adds a new state to the top of the stack, adding the node 'selected' to the
308  // current clique. This is equivalent to making a recurisve call in the
309  // recursive implementation of the algorithm.
310  void PushState(NodeIndex selected);
311 
312  // Initializes the given state. Runs the pivot selection algorithm in the
313  // state.
314  void InitializeState(State* state);
315 
316  // Returns true if (node1, node2) is an arc in the graph or if node1 == node2.
317  inline bool IsArc(NodeIndex node1, NodeIndex node2) const {
318  return node1 == node2 || is_arc_(node1, node2);
319  }
320 
321  // Selects the next node for recursion. The selected node is either the pivot
322  // (if it is not in the set "not") or a node that is disconnected from the
323  // pivot.
324  CandidateIndex SelectCandidateIndexForRecursion(State* state);
325 
326  // Returns a human-readable string representation of the clique.
327  std::string CliqueDebugString(const std::vector<NodeIndex>& clique);
328 
329  // The callback called when the algorithm needs to determine if (node1, node2)
330  // is an arc in the graph.
331  IsArcCallback is_arc_;
332 
333  // The callback called when the algorithm discovers a maximal clique. The
334  // return value of the callback controls how the algorithm proceeds with the
335  // clique search.
336  CliqueCallback clique_callback_;
337 
338  // The number of nodes in the graph.
339  const NodeIndex num_nodes_;
340 
341  // Contains the state of the aglorithm. The vector serves as an external stack
342  // for the recursive part of the algorithm - instead of using the C++ stack
343  // and natural recursion, it is implemented as a loop and new states are added
344  // to the top of the stack. The algorithm ends when the stack is empty.
345  std::vector<State> states_;
346 
347  // A vector that receives the current clique found by the algorithm.
348  std::vector<NodeIndex> current_clique_;
349 
350  // Set to true if the algorithm is active (it was not stopped by an the clique
351  // callback).
352  int64_t num_remaining_iterations_;
353 
354  // The current time limit used by the solver. The time limit is assigned by
355  // the Run methods and it can be different for each call to run.
356  TimeLimit* time_limit_;
357 };
358 
359 template <typename NodeIndex>
360 void BronKerboschAlgorithm<NodeIndex>::InitializeState(State* state) {
361  DCHECK(state != nullptr);
362  const int num_candidates = state->candidates.size();
363  int num_disconnected_candidates = num_candidates;
364  state->pivot = 0;
365  CandidateIndex pivot_index(-1);
366  for (CandidateIndex pivot_candidate_index(0);
367  pivot_candidate_index < num_candidates &&
368  num_disconnected_candidates > 0;
369  ++pivot_candidate_index) {
370  const NodeIndex pivot_candidate = state->candidates[pivot_candidate_index];
371  int count = 0;
372  for (CandidateIndex i(state->first_candidate_index); i < num_candidates;
373  ++i) {
374  if (!IsArc(pivot_candidate, state->candidates[i])) {
375  ++count;
376  }
377  }
378  if (count < num_disconnected_candidates) {
379  pivot_index = pivot_candidate_index;
380  state->pivot = pivot_candidate;
381  num_disconnected_candidates = count;
382  }
383  }
384  state->num_remaining_candidates = num_disconnected_candidates;
385  if (pivot_index >= state->first_candidate_index) {
386  std::swap(state->candidates[pivot_index],
387  state->candidates[state->first_candidate_index]);
388  ++state->num_remaining_candidates;
389  }
390 }
391 
392 template <typename NodeIndex>
393 typename BronKerboschAlgorithm<NodeIndex>::CandidateIndex
394 BronKerboschAlgorithm<NodeIndex>::SelectCandidateIndexForRecursion(
395  State* state) {
396  DCHECK(state != nullptr);
397  CandidateIndex disconnected_node_index =
398  std::max(state->first_candidate_index, state->candidate_for_recursion);
399  while (disconnected_node_index < state->candidates.size() &&
400  state->candidates[disconnected_node_index] != state->pivot &&
401  IsArc(state->pivot, state->candidates[disconnected_node_index])) {
402  ++disconnected_node_index;
403  }
404  state->candidate_for_recursion = disconnected_node_index;
405  return disconnected_node_index;
406 }
407 
408 template <typename NodeIndex>
409 void BronKerboschAlgorithm<NodeIndex>::Initialize() {
410  DCHECK(states_.empty());
411  states_.reserve(num_nodes_);
412  states_.emplace_back();
413 
414  State* const root_state = &states_.back();
415  root_state->first_candidate_index = 0;
416  root_state->candidate_for_recursion = 0;
417  root_state->candidates.resize(num_nodes_, 0);
418  std::iota(root_state->candidates.begin(), root_state->candidates.end(), 0);
419  root_state->num_remaining_candidates = num_nodes_;
420  InitializeState(root_state);
421 
422  DVLOG(2) << "Initialized";
423 }
424 
425 template <typename NodeIndex>
426 void BronKerboschAlgorithm<NodeIndex>::PopState() {
427  DCHECK(!states_.empty());
428  states_.pop_back();
429  if (!states_.empty()) {
430  State* const state = &states_.back();
431  current_clique_.pop_back();
432  state->MoveFirstCandidateToNotSet();
433  }
434 }
435 
436 template <typename NodeIndex>
437 std::string BronKerboschAlgorithm<NodeIndex>::CliqueDebugString(
438  const std::vector<NodeIndex>& clique) {
439  std::string message = "Clique: [ ";
440  for (const NodeIndex node : clique) {
441  absl::StrAppend(&message, node, " ");
442  }
443  message += "]";
444  return message;
445 }
446 
447 template <typename NodeIndex>
448 void BronKerboschAlgorithm<NodeIndex>::PushState(NodeIndex selected) {
449  DCHECK(!states_.empty());
450  DCHECK(time_limit_ != nullptr);
451  DVLOG(2) << "PushState: New depth = " << states_.size() + 1
452  << ", selected node = " << selected;
453  absl::StrongVector<CandidateIndex, NodeIndex> new_candidates;
454 
455  State* const previous_state = &states_.back();
456  const double deterministic_time =
457  kPushStateDeterministicTimeSecondsPerCandidate *
458  previous_state->candidates.size();
459  time_limit_->AdvanceDeterministicTime(deterministic_time, "PushState");
460 
461  // Add all candidates from previous_state->candidates that are connected to
462  // 'selected' in the graph to the vector 'new_candidates', skipping the node
463  // 'selected'; this node is always at the position
464  // 'previous_state->first_candidate_index', so we can skip it by skipping the
465  // element at this particular index.
466  new_candidates.reserve(previous_state->candidates.size());
467  for (CandidateIndex i(0); i < previous_state->first_candidate_index; ++i) {
468  const NodeIndex candidate = previous_state->candidates[i];
469  if (IsArc(selected, candidate)) {
470  new_candidates.push_back(candidate);
471  }
472  }
473  const CandidateIndex new_first_candidate_index(new_candidates.size());
474  for (CandidateIndex i = previous_state->first_candidate_index + 1;
475  i < previous_state->candidates.size(); ++i) {
476  const NodeIndex candidate = previous_state->candidates[i];
477  if (IsArc(selected, candidate)) {
478  new_candidates.push_back(candidate);
479  }
480  }
481 
482  current_clique_.push_back(selected);
483  if (new_candidates.empty()) {
484  // We've found a clique. Report it to the user, but do not push the state
485  // because it would be popped immediately anyway.
486  DVLOG(2) << CliqueDebugString(current_clique_);
487  const CliqueResponse response = clique_callback_(current_clique_);
488  if (response == CliqueResponse::STOP) {
489  // The number of remaining iterations will be decremented at the end of
490  // the loop in RunIterations; setting it to 0 here would make it -1 at
491  // the end of the main loop.
492  num_remaining_iterations_ = 1;
493  }
494  current_clique_.pop_back();
495  previous_state->MoveFirstCandidateToNotSet();
496  return;
497  }
498 
499  // NOTE(user): The following line may invalidate previous_state (if the
500  // vector data was re-allocated in the process). We must avoid using
501  // previous_state below here.
502  states_.emplace_back();
503  State* const new_state = &states_.back();
504  new_state->candidates.swap(new_candidates);
505  new_state->first_candidate_index = new_first_candidate_index;
506 
507  InitializeState(new_state);
508 }
509 
510 template <typename NodeIndex>
512  int64_t max_num_iterations, TimeLimit* time_limit) {
513  CHECK(time_limit != nullptr);
514  time_limit_ = time_limit;
515  if (states_.empty()) {
516  Initialize();
517  }
518  for (num_remaining_iterations_ = max_num_iterations;
519  !states_.empty() && num_remaining_iterations_ > 0 &&
520  !time_limit->LimitReached();
521  --num_remaining_iterations_) {
522  State* const state = &states_.back();
523  DVLOG(2) << "Loop: " << states_.size() << " states, "
524  << state->num_remaining_candidates << " candidate to explore\n"
525  << state->DebugString();
526  if (state->num_remaining_candidates == 0) {
527  PopState();
528  continue;
529  }
530 
531  const CandidateIndex selected_index =
532  SelectCandidateIndexForRecursion(state);
533  DVLOG(2) << "selected_index = " << selected_index;
534  const NodeIndex selected = state->candidates[selected_index];
535  DVLOG(2) << "Selected candidate = " << selected;
536 
537  NodeIndex& f = state->candidates[state->first_candidate_index];
538  NodeIndex& s = state->candidates[selected_index];
539  std::swap(f, s);
540 
541  PushState(selected);
542  }
543  time_limit_ = nullptr;
544  return states_.empty() ? BronKerboschAlgorithmStatus::COMPLETED
546 }
547 
548 template <typename NodeIndex>
550  int64_t max_num_iterations) {
551  TimeLimit time_limit(std::numeric_limits<double>::infinity());
552  return RunWithTimeLimit(max_num_iterations, &time_limit);
553 }
554 
555 template <typename NodeIndex>
557  return RunIterations(std::numeric_limits<int64_t>::max());
558 }
559 
560 template <typename NodeIndex>
561 const double BronKerboschAlgorithm<
562  NodeIndex>::kPushStateDeterministicTimeSecondsPerCandidate = 0.54663e-7;
563 } // namespace operations_research
564 
565 #endif // OR_TOOLS_GRAPH_CLIQUES_H_
BronKerboschAlgorithm(IsArcCallback is_arc, NodeIndex num_nodes, CliqueCallback clique_callback)
Definition: cliques.h:166
std::function< bool(NodeIndex, NodeIndex)> IsArcCallback
Definition: cliques.h:152
BronKerboschAlgorithmStatus RunWithTimeLimit(int64_t max_num_iterations, TimeLimit *time_limit)
Definition: cliques.h:511
void FindCliques(std::function< bool(int, int)> graph, int node_count, std::function< bool(const std::vector< int > &)> callback)
BronKerboschAlgorithmStatus RunIterations(int64_t max_num_iterations)
Definition: cliques.h:549
BronKerboschAlgorithmStatus Run()
Definition: cliques.h:556
void CoverArcsByCliques(std::function< bool(int, int)> graph, int node_count, std::function< bool(const std::vector< int > &)> callback)
std::function< CliqueResponse(const std::vector< NodeIndex > &)> CliqueCallback
Definition: cliques.h:162
BronKerboschAlgorithmStatus RunWithTimeLimit(TimeLimit *time_limit)
Definition: cliques.h:206