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| | ABSL_FLAG (bool, routing_shift_insertion_cost_by_penalty, true, "Shift insertion costs by the penalty of the inserted node(s).") |
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| | ABSL_FLAG (int64_t, sweep_sectors, 1, "The number of sectors the space is divided into before it is sweeped" " by the ray.") |
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| FirstSolutionStrategy::Value | AutomaticFirstSolutionStrategy (bool has_pickup_deliveries, bool has_node_precedences, bool has_single_vehicle_node) |
| | Returns the best value for the automatic first solution strategy, based on the given model parameters. More...
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| DecisionBuilder * | MakeSweepDecisionBuilder (RoutingModel *model, bool check_assignment) |
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| DecisionBuilder * | MakeAllUnperformed (RoutingModel *model) |
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◆ ABSL_FLAG() [1/2]
| ABSL_FLAG |
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bool |
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routing_shift_insertion_cost_by_penalty |
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true |
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"Shift insertion costs by the penalty of the inserted node(s)." |
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◆ ABSL_FLAG() [2/2]
| ABSL_FLAG |
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int64_t |
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sweep_sectors |
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1 |
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"The number of sectors the space is divided into before it is sweeped" " by the ray." |
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) |
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◆ angle
◆ distance
◆ end_depot
◆ head
◆ index
◆ link
◆ nodes
◆ start_depot
◆ tail
◆ value
◆ vehicle_class