OR-Tools  9.0
sat_decision.h
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13 
14 #ifndef OR_TOOLS_SAT_SAT_DECISION_H_
15 #define OR_TOOLS_SAT_SAT_DECISION_H_
16 
17 #include <cstdint>
18 #include <vector>
19 
22 #include "ortools/sat/model.h"
24 #include "ortools/sat/sat_base.h"
26 #include "ortools/sat/util.h"
27 #include "ortools/util/bitset.h"
29 
30 namespace operations_research {
31 namespace sat {
32 
33 // Implement the SAT branching policy responsible for deciding the next Boolean
34 // variable to branch on, and its polarity (true or false).
36  public:
37  explicit SatDecisionPolicy(Model* model);
38 
39  // Notifies that more variables are now present. Note that currently this may
40  // change the current variable order because the priority queue need to be
41  // reconstructed.
42  void IncreaseNumVariables(int num_variables);
43 
44  // Reinitializes the decision heuristics (which variables to choose with which
45  // polarity) according to the current parameters. Note that this also resets
46  // the activity of the variables to 0. Note that this function is lazy, and
47  // the work will only happen on the first NextBranch() to cover the cases when
48  // this policy is not used at all.
50 
51  // Returns next decision to branch upon. This shouldn't be called if all the
52  // variables are assigned.
54 
55  // Updates statistics about literal occurences in constraints.
56  // Input is a canonical linear constraint of the form (terms <= rhs).
57  void UpdateWeightedSign(const std::vector<LiteralWithCoeff>& terms,
58  Coefficient rhs);
59 
60  // Bumps the activity of all variables appearing in the conflict. All literals
61  // must be currently assigned. See VSIDS decision heuristic: Chaff:
62  // Engineering an Efficient SAT Solver. M.W. Moskewicz et al. ANNUAL ACM IEEE
63  // DESIGN AUTOMATION CONFERENCE 2001.
64  void BumpVariableActivities(const std::vector<Literal>& literals);
65 
66  // Updates the increment used for activity bumps. This is basically the same
67  // as decaying all the variable activities, but it is a lot more efficient.
69 
70  // Called on Untrail() so that we can update the set of possible decisions.
71  void Untrail(int target_trail_index);
72 
73  // Called on a new conflict before Untrail(). The trail before the given index
74  // is used in the phase saving heuristic as a partial assignment.
75  void BeforeConflict(int trail_index);
76 
77  // By default, we alternate between a stable phase (better suited for finding
78  // SAT solution) and a more restart heavy phase more suited for proving UNSAT.
79  // This changes a bit the polarity heuristics and is controlled from within
80  // SatRestartPolicy.
81  void SetStablePhase(bool is_stable) { in_stable_phase_ = is_stable; }
82  bool InStablePhase() const { return in_stable_phase_; }
83 
84  // This is used to temporarily disable phase_saving when we do some probing
85  // during search for instance.
86  void MaybeEnablePhaseSaving(bool save_phase) {
87  maybe_enable_phase_saving_ = save_phase;
88  }
89 
90  // Gives a hint so the solver tries to find a solution with the given literal
91  // set to true. Currently this take precedence over the phase saving heuristic
92  // and a variable with a preference will always be branched on according to
93  // this preference.
94  //
95  // The weight is used as a tie-breaker between variable with the same
96  // activities. Larger weight will be selected first. A weight of zero is the
97  // default value for the other variables.
98  //
99  // Note(user): Having a lot of different weights may slow down the priority
100  // queue operations if there is millions of variables.
102 
103  // Returns the vector of the current assignment preferences.
104  std::vector<std::pair<Literal, double>> AllPreferences() const;
105 
106  private:
107  // Computes an initial variable ordering.
108  void InitializeVariableOrdering();
109 
110  // Rescales activity value of all variables when one of them reached the max.
111  void RescaleVariableActivities(double scaling_factor);
112 
113  // Reinitializes the inital polarity of all the variables with an index
114  // greater than or equal to the given one.
115  void ResetInitialPolarity(int from, bool inverted = false);
116 
117  // Code used for resetting the initial polarity at the beginning of each
118  // phase.
119  void RephaseIfNeeded();
120  void UseLongestAssignmentAsInitialPolarity();
121  void FlipCurrentPolarity();
122  void RandomizeCurrentPolarity();
123 
124  // Adds the given variable to var_ordering_ or updates its priority if it is
125  // already present.
126  void PqInsertOrUpdate(BooleanVariable var);
127 
128  // Singleton model objects.
129  const SatParameters& parameters_;
130  const Trail& trail_;
131  ModelRandomGenerator* random_;
132 
133  // Variable ordering (priority will be adjusted dynamically). queue_elements_
134  // holds the elements used by var_ordering_ (it uses pointers).
135  //
136  // Note that we recover the variable that a WeightedVarQueueElement refers to
137  // by its position in the queue_elements_ vector, and we can recover the later
138  // using (pointer - &queue_elements_[0]).
139  struct WeightedVarQueueElement {
140  // Interface for the IntegerPriorityQueue.
141  int Index() const { return var.value(); }
142 
143  // Priority order. The IntegerPriorityQueue returns the largest element
144  // first.
145  //
146  // Note(user): We used to also break ties using the variable index, however
147  // this has two drawbacks:
148  // - On problem with many variables, this slow down quite a lot the priority
149  // queue operations (which do as little work as possible and hence benefit
150  // from having the majority of elements with a priority of 0).
151  // - It seems to be a bad heuristics. One reason could be that the priority
152  // queue will automatically diversify the choice of the top variables
153  // amongst the ones with the same priority.
154  //
155  // Note(user): For the same reason as explained above, it is probably a good
156  // idea not to have too many different values for the tie_breaker field. I
157  // am not even sure we should have such a field...
158  bool operator<(const WeightedVarQueueElement& other) const {
159  return weight < other.weight ||
160  (weight == other.weight && (tie_breaker < other.tie_breaker));
161  }
162 
163  BooleanVariable var;
164  float tie_breaker;
165 
166  // TODO(user): Experiment with float. In the rest of the code, we use
167  // double, but maybe we don't need that much precision. Using float here may
168  // save memory and make the PQ operations faster.
169  double weight;
170  };
171  static_assert(sizeof(WeightedVarQueueElement) == 16,
172  "ERROR_WeightedVarQueueElement_is_not_well_compacted");
173 
174  bool var_ordering_is_initialized_ = false;
175  IntegerPriorityQueue<WeightedVarQueueElement> var_ordering_;
176 
177  // This is used for the branching heuristic described in "Learning Rate Based
178  // Branching Heuristic for SAT solvers", J.H.Liang, V. Ganesh, P. Poupart,
179  // K.Czarnecki, SAT 2016.
180  //
181  // The entries are sorted by trail index, and one can get the number of
182  // conflicts during which a variable at a given trail index i was assigned by
183  // summing the entry.count for all entries with a trail index greater than i.
184  struct NumConflictsStackEntry {
185  int trail_index;
186  int64_t count;
187  };
188  int64_t num_conflicts_ = 0;
189  std::vector<NumConflictsStackEntry> num_conflicts_stack_;
190 
191  // Whether the priority of the given variable needs to be updated in
192  // var_ordering_. Note that this is only accessed for assigned variables and
193  // that for efficiency it is indexed by trail indices. If
194  // pq_need_update_for_var_at_trail_index_[trail_->Info(var).trail_index] is
195  // true when we untrail var, then either var need to be inserted in the queue,
196  // or we need to notify that its priority has changed.
197  BitQueue64 pq_need_update_for_var_at_trail_index_;
198 
199  // Increment used to bump the variable activities.
200  double variable_activity_increment_ = 1.0;
201 
202  // Stores variable activity and the number of time each variable was "bumped".
203  // The later is only used with the ERWA heuristic.
207 
208  // If the polarity if forced (externally) we alway use this first.
209  absl::StrongVector<BooleanVariable, bool> has_forced_polarity_;
211 
212  // If we are in a stable phase, we follow the current target.
213  bool in_stable_phase_ = false;
214  int target_length_ = 0;
215  absl::StrongVector<BooleanVariable, bool> has_target_polarity_;
217 
218  // Otherwise we follow var_polarity_ which is reset at the beginning of
219  // each new polarity phase. This is also overwritten by phase saving.
220  // Each phase last for an arithmetically increasing number of conflicts.
222  bool maybe_enable_phase_saving_ = true;
223  int64_t polarity_phase_ = 0;
224  int64_t num_conflicts_until_rephase_ = 1000;
225 
226  // The longest partial assignment since the last reset.
227  std::vector<Literal> best_partial_assignment_;
228 
229  // Used in initial polarity computation.
231 
232  // Used in InitializeVariableOrdering().
233  std::vector<BooleanVariable> tmp_variables_;
234 };
235 
236 } // namespace sat
237 } // namespace operations_research
238 
239 #endif // OR_TOOLS_SAT_SAT_DECISION_H_
Class that owns everything related to a particular optimization model.
Definition: sat/model.h:38
std::vector< std::pair< Literal, double > > AllPreferences() const
void IncreaseNumVariables(int num_variables)
Definition: sat_decision.cc:28
void SetAssignmentPreference(Literal literal, double weight)
void MaybeEnablePhaseSaving(bool save_phase)
Definition: sat_decision.h:86
void Untrail(int target_trail_index)
void BumpVariableActivities(const std::vector< Literal > &literals)
void UpdateWeightedSign(const std::vector< LiteralWithCoeff > &terms, Coefficient rhs)
IntVar * var
Definition: expr_array.cc:1874
GRBmodel * model
Collection of objects used to extend the Constraint Solver library.
Literal literal
Definition: optimization.cc:85
int64_t weight
Definition: pack.cc:510